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  1. #61
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by popdai View Post
    *idiotic babble*
    8 months + 2 weeks more for implementing auto-attack.
    Plus 2 complete raid zones. Hopefully mid and high rank compliant. You're not the first idiot to post something like this. Go read the letter again.
    (5)

  2. #62
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50
    In 3 months, this game will have been out for a F*ing year. Better hurry up because Diablo 3 is looking crazy. Just look at how much thought Blizz put into the game before releasing it > http://us.blizzard.com/diablo3/world...runestones.xml
    (0)

  3. #63
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Characters will be made able to switch between passive and active modes while moving.
    Because making the switch automatic when entering combat or being out of combat for a few seconds and removing the obnoxious key to push was technically way too complex, right?

    Riiight?
    (3)

  4. #64
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Trocien View Post
    In 3 months, this game will have been out for a F*ing year. Better hurry up because Diablo 3 is looking crazy. Just look at how much thought Blizz put into the game before releasing it > http://us.blizzard.com/diablo3/world...runestones.xml
    Diablo 3 looks so sick
    (1)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  5. #65
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    kind of excited...but disappointed in the fact that my weaver can't auto-rock throw
    (2)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #66
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    the auto attack looks painfully slow, i thought they said they wanted it to be faster than XI. well in that video it looks just as slow as XI, i was hoping for at least 5%-10% faster. (im bad at math)
    im glad they are working on the look of the animations, i cant wait to see if they spruce up magic spells.
    im also really dissapointed that they were unable to complete this in time.
    (4)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  7. #67
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I have to admit, I thought we'd have to wait a little longer for 1.18, but this delay is longer than I expected. If "two more weeks" means two more weeks after mid June ends, then that puts us in early July. I'm not sure if that's what he meant or not.

    In any event, the delay is disappointing, but understandable. While I'd like to try out the new content right away, I'd really rather they proceed carefully with such a major change to how the game plays. If this is the battle system we're going to be using from now until the end of XIV's lifecycle, the extra work they're putting in now will be worth it in the long run. That's not to say that I demand perfection out of the battle system the day 1.18 hits. Actually, I expect there to be quite a few problems that will be worked out over time. But a major gameplay change is not the kind of thing that you just want to push out the door.

    At least, that's what my logical side says. The rest of me just wants the damn patch right now
    (11)
    Last edited by Rane; 06-14-2011 at 05:26 PM.

  8. #68
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by popdai View Post
    MAUAHAHAUHAHAUHAUHAUHAHAUAHAUAHAUHA MAUIAHAUHAUAHAUHAUAHAUAHAUHAAUAHUIAH

    Ridicolous -.-'

    8 months + 2 weeks more for implementing auto-attack.
    Just before you flatter yourself:
    I’m happy to say that work on one raid area is complete, with the second hot on its heels
    In case you don't know, raid = endgame. Happy ?
    (2)

  9. #69
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    I'm underwhelmed. There is no advancement at all if they only did 1 dungeon and auto-attack so far. I would find it really hard to believe that they all had to work on auto-attack. Just how low is the budget and understaffed are they for FFXIV. Does this game have any priority at all anymore at Squaresoft? And he points out one guy that's going to overworked from testing? Jeez

    Edit:

    In case you don't know, raid = endgame. Happy ?
    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    (3)
    Last edited by KumaAkuma; 06-14-2011 at 05:23 PM.
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  10. #70
    Player
    Aizm's Avatar
    Join Date
    Apr 2011
    Posts
    14
    Character
    Aizm Telamon
    World
    Midgardsormr
    Main Class
    Arcanist Lv 43
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    (0)

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