Would be a great addition, it really would. But 10 bucks says we just get a LOLBOWTOTHEFACE Bow animation. My hopes are not high on this one =/


I did play XI but I didn't get round to levelling up ranger. I don't see why RNG in XI shouldn't have had auto attack either. Then again ammo in that game wasn't exactly cheap.
I'm sure only people who played RNG in XI will be happy that ARC in XIV can't auto attack with a bow.
But seriously, who is going to use that handaxe or knife? I'll be shooting arrows, why am I going to run into the mob's AoE range and start poking it with a knife? Can you ever imagine a situation where an archer will be invited to a party to use a handaxe over their bow? Or a handaxe over a marauder with a great axe? The only time you'll use it is when you run out of arrows, and if you run out during any situation that matter then you're not playing your job right.
They could have easily changed Multishot to an ability that makes your next shot shoot three arrows instead of one. It's going to get nerfed anyway because its only cost was stamina and without stamina you'd be spamming it if a cooldown isn't added.
I'm getting bored of archer anyway, think I'll be going THM main after 1.18 until they fix ARC. Right now I can imagine playing ARC being twice the job it currently it. You run up close to poke the mob with a knife for TP, you run back out to shoot, then you run back in etc. In out in out, do the hokey kokey. Or you can sit back hammering away at your 1 key between WSs as you do now.
Still no one has answered my question on why everyone made the developers spend months on auto attack when it appears no one actually wants it when it's here.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com



Nope. I didn't/don't play a ranger in XI and I'm perfectly happy to not have auto attack on my favorite XIV class. Don't speak in absolutes, you will always be wrong. (See what I did thar? :P )
This already exists, which you should know being level 50 archer, it is called Trifurcate. I'm also ok with it getting a cooldown. Many archers spam attack too much anyway and take hate when they shouldn't be. Since I am not one of them, a cool down won't impact me.
Sweet. I'm kinda tired of everyone bandwagoning on my class simply cause it is OP right now. Maybe this will make people move on to another class and I can look forward to being the only archer in the party again.
Dunno, you'd have to ask them.

A natural human tendency to filter out those that disagree with you in a debate. I want auto-attack and I know plenty of other people do. I don't pretend to know what the actual ratio is, but to state that nobody wants it is false.
I can't even say that seriously about the market wards, as we still have plenty of mutants around here that think a crippling UI with terrible design is "innovative".
why is it so hard to imagine archers wanting to have control of there arrows more than auto attack would allow them? Being able to nock a specific number of arrow to increase damage but not steal hate or to nock to max to finish off a mob before a lethal WS at low health.
What about Bind? Why give them a skill they would automatically break themselves? Archers are dependant on positioning, giving them a meele option would be mainly curcumstancial like when it's not possible to move far back enough to use arrows effectively such as in a small area with multiple agressive monsters. People are in a uproar over nothing.
It's downright hillarious. People are suddenly acting like pressing 1 to attack is a chore now when we have been doing it for months. People haven't even asked obvious questions like.
1. Will Archers attacks be more powerfull at range to compensate for the "Possibly" slower pace of combat for them.
2. What will be the "cooldown" timer on our basic attacks?
3. Will we get more skills that require the abillity to choose when we attack "IE: more charge style skills"
Nope everyone is like "WAAAAAH I'm not part of the AA update" even when you are, the abolition of the stamina system will be a boon to archers just as much as anyone else. Archers who decide they want to meele all the time will find no place in parties and the cycle of darwinism will take effect. Don't get mad when you have no idea how the new system will actually effect you. If anything this was done to make sure Archers don't get nerfed with skills like Multi-shot. I'd rather have control over how many arrows I nock instead of converting it to a random WS.

I said in a post earlier that it looks good>.> the speed wont be what was shown i'm guessing even if it is its better then the button masher they have nowI did play XI but I didn't get round to levelling up ranger. I don't see why RNG in XI shouldn't have had auto attack either. Then again ammo in that game wasn't exactly cheap.
I'm sure only people who played RNG in XI will be happy that ARC in XIV can't auto attack with a bow.
But seriously, who is going to use that handaxe or knife? I'll be shooting arrows, why am I going to run into the mob's AoE range and start poking it with a knife? Can you ever imagine a situation where an archer will be invited to a party to use a handaxe over their bow? Or a handaxe over a marauder with a great axe? The only time you'll use it is when you run out of arrows, and if you run out during any situation that matter then you're not playing your job right.
They could have easily changed Multishot to an ability that makes your next shot shoot three arrows instead of one. It's going to get nerfed anyway because its only cost was stamina and without stamina you'd be spamming it if a cooldown isn't added.
I'm getting bored of archer anyway, think I'll be going THM main after 1.18 until they fix ARC. Right now I can imagine playing ARC being twice the job it currently it. You run up close to poke the mob with a knife for TP, you run back out to shoot, then you run back in etc. In out in out, do the hokey kokey. Or you can sit back hammering away at your 1 key between WSs as you do now.
Still no one has answered my question on why everyone made the developers spend months on auto attack when it appears no one actually wants it when it's here.




Hi All,
People have been bringing up good points about SLEEPING a Mob, and not wanting to accidentally wake it up. I can see how having Auto-Attack on a Mage or Archer could be bad. They're far away, and by the time a Sleep Spell lands, and you tell the Archer or Mage to disengage, they might accidentally wake up a mob again.
Also, they might've not implemented Auto-Attack on Archer for Multishot. How do you queue up multiple Arrows if you're constantly firing them? Just wondering.



Hi All,
People have been bringing up good points about SLEEPING a Mob, and not wanting to accidentally wake it up. I can see how having Auto-Attack on a Mage or Archer could be bad. They're far away, and by the time a Sleep Spell lands, and you tell the Archer or Mage to disengage, they might accidentally wake up a mob again.
Also, they might've not implemented Auto-Attack on Archer for Multishot. How do you queue up multiple Arrows if you're constantly firing them? Just wondering.
These are the feelings I was having^^;. As an ARC I love to solo, so bind not getting broken is a huuuuge issue for me. I would love it if AA was toggleable or kept @ only close range, it'd be pretty swish I think! I think to be able to control better where my arrows are flying and when is much better than essentially 'afk levelling' (in the sense that in XI I lost count of the people that just auto attacked the mob to death in a party><). I miss the whole tactics side of things in 11, while 14 does feel like a bit of a macrospam I'm hoping that the coming updates do fix it!
You gaiz is dumb. Archer AA will be Stone Throw OBV



LOL I can't believe they aren't giving archer auto attack with arrows, that's a massive fail in my book.
In 11 you either had to use Arrows to build TP and press ranged attack for ever shot or go close to build TP, run to a suitable range and then use your TP attack, non of which is very good.
Final Fantasy 11-2 indeed.
Every other MMO (that uses auto attack) out there (besides 11) allows ranged classes to use auto attack, I think this is complete bullshit that they have redesigned the battle system and left out something like this... and I don't even play Archer.
Last edited by Jinko; 06-16-2011 at 06:49 AM.
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