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Thread: MNK vs SMN ?

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  1. #1
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    SMN is my main and it's very complicated job to play, but it's very fun and rewarding if played optimally. If you like playing in a style where your rotation and play style WILL change every endgame encounter, and in some cases it will even change every phase (IE Turn 5) then you will enjoy SMN. SMN can also be very versatile with the options of pets, and in the future will have even more options to be versatile.

    I've tanked everything up to Coil on SMN just for fun and sometimes I play more oriented toward a support role with mid-combat Resurrection, Crowd Control actions, and DMG Mitigation actions. SMN is almost a jack-of-all-trades if you want to play that way, but if you just want to push max DPS 100% of the time you might find the class annoying at some points of the game.
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  2. #2
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
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    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by OmegaNovaios View Post
    continued
    Such as Garuda EX, you can't AOE your DOTs 90% of the fight or you will kill spiny, if you want to DOT both Chirada and Suparna then you have to apply them to Suparna first otherwise by the time you DOT Chirada then Suparna disappears with Garuda and you have to wait. Half the time I just roll on BRD because I can hit high numbers w/o all the work.

    But when it comes to 2-4 mobs SMN is king because you can literally apply 75%+ of your single target DPS as AOE.

    Also, a lot of people complain about SMN not being able to burst DPS, and sometimes SMN is excluded from party for this reason. However if the burst is needed on an add that pops beside a boss then the SMN has one of the best (if not the very best) burst mechanic in the game. Which is to apply your DOTs just before an add pops, AOE your DOTs instantly as it pops and Fester.
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    Last edited by OmegaNovaios; 12-30-2013 at 07:02 PM.

  3. #3
    Player
    OmegaSinX's Avatar
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    Oct 2013
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    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by OmegaNovaios View Post
    SMN is almost a jack-of-all-trades if you want to play that way, but if you just want to push max DPS 100% of the time you might find the class annoying at some points of the game.
    Yea and thats what appeals to me about SMN is that they can Tank, Heal and DPS. Very Versatile. Does using Marco's make SMN easier to play ?
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    Tanks be Like....


  4. #4
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
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    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by OmegaSinX View Post
    Yea and thats what appeals to me about SMN is that they can Tank, Heal and DPS. Very Versatile. Does using Marco's make SMN easier to play ?
    I personally don't use any macros on SMN at all, and this is coming from a person that macros the hell out of BRD. I haven't really looked into that much, but it just doesn't seem like you can cut out very much of your work w/o using /wait commands which IMO isn't playing SMN optimally.
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