I'm just glad they got rid of those silly 3-hit attack animations for single attacks. It was unnecessary and just gave the illusion of a fast paced battle system.
I'm just glad they got rid of those silly 3-hit attack animations for single attacks. It was unnecessary and just gave the illusion of a fast paced battle system.
I don't think they're changing the critical hit animation. You just didn't see any in the video.
There's nothing wrong with 3 rapid hits animation being a crit. After all a flashy slap is just as redundant.
And I'm not sure how much more fast pace you want. There is already little lag time between actions as it is.
Unless you speed up the animations themselves, animation delay is going to be the same no matter how much you speed up AA.
FF14 like FF11 animations are slow by nature and by design.
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