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  1. #1
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    for me, the core system of BR is fine right now. The main trouble are the debuffs: they last too short and their effect is quite low.
    But well, they are working on revamp it, we'll see what they pull out
    ps: ppl didn't run away for regiments, but the battle system in general isn't good.BR was simply broken
    (0)

  2. #2
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    Mar 2011
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    768
    BR's are definitely poorly implemented. I mean it's not a HORRIBLE idea but, it's boring. It's a skillchain that holds your hand for you. It's like playing a fighting game where you mash one button and it does an entire combo.

    Booooooooooooring.
    (2)

  3. #3
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Demacia View Post
    BR's are definitely poorly implemented. I mean it's not a HORRIBLE idea but, it's boring. It's a skillchain that holds your hand for you. It's like playing a fighting game where you mash one button and it does an entire combo.

    Booooooooooooring.
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    (2)

  4. #4
    Player
    kukurumei's Avatar
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    Mar 2011
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    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Physic View Post
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    Thus you get BR with no real tactical depth, and being horribly unbalanced because it's just a dog pile.
    (1)

  5. #5
    Player
    Jmeat's Avatar
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    Mar 2011
    Location
    Ul'hah
    Posts
    79
    Character
    R'iley Kai
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Thanks for the video, Devs. Really looking forward to this and the new content!
    (2)

  6. #6
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by kukurumei View Post
    Thus you get BR with no real tactical depth, and being horribly unbalanced because it's just a dog pile.
    uhhh you can do small BRs for small situations, if its a dog pile its because people arent on point. it has more tactical depth than sc, you can do debuffs useful to different party set ups, phys def down, magi def down, tp reduction damage boosts. Also you have to make sure your order is right for some. The lack of tactics is the people doing it, not the system, its fairly strong.
    doing BR for incapacitations, etc.

    i dont understand what facet you are saying is unbalanced either
    (1)

  7. #7
    Player
    Shikyo's Avatar
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    Mar 2011
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    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    skill chains were gimping people honestly. i enjoyed them but to be able to get them off you had tell everyone else to hold thier tp. (not people even involved in the WS) and tell them not to use their tp even longer until the mb lasts. BR is a much better design, but it could use more effects, and special effects or some unique animations, if it worked like chrono cross where certain combos had special interactions, people would love it.

    far as the flow of battle, it depended on the battle, but when you got a good partner, doesnt slow the flow at all.
    Thats called strategy and team work it was needed, understood and appriciated in XI, thats what this game lacks as well as so many other things the fact that working together ment more then just mashing the buttons at the same time, you had to communicate with your team to prevail and sometimes that ment not just rambling off ws's at random.
    I think strategy is a good thing.
    It is fun to have to work together with your friends and knowing that if you didnt it ment you would fail.
    This game doesnt have that feel at all.
    (1)
    Last edited by Shikyo; 06-19-2011 at 02:25 AM.

  8. #8
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Well, depending on the amount of work they want to do, each weapon could very well have it's own delay as well as initial class weapon (e.g sword, great axe, polearm etc.) like in FFXI every weapon line has a CD delay like delay:528 for some scythe types, and other scythes are lower or higher etc.
    (1)

  9. #9
    Player
    Roaran's Avatar
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    Mar 2011
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    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Think BR's will be used far more often now that there is an auto attack, hopefully auto attack continues while in BR mode.

    BR is very effective right now as long as you don't take forever to do them. Most leve monsters don't need them though because of their low health, but SP parties and NM parties get good use out of them.

    Skill chains were nice, but they were not very accomodating outside the few people that were apart of them and were entirely ignored once you got to endgame because WS spam was far better. I think people forget just how useless Skill chains were, maybe nostalgic for their SP parties, but in the end they were pretty bad. BRs allow everyone to get in on the action and they are actually extremely effective. So, I'd honestly consider BR > SC funadmentally better, but like all things FFXIV it will need some work to make it great.
    (0)

  10. #10
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    Mar 2011
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    Quote Originally Posted by Roaran View Post
    Think BR's will be used far more often now that there is an auto attack, hopefully auto attack continues while in BR mode.

    BR is very effective right now as long as you don't take forever to do them. Most leve monsters don't need them though because of their low health, but SP parties and NM parties get good use out of them.

    Skill chains were nice, but they were not very accomodating outside the few people that were apart of them and were entirely ignored once you got to endgame because WS spam was far better. I think people forget just how useless Skill chains were, maybe nostalgic for their SP parties, but in the end they were pretty bad. BRs allow everyone to get in on the action and they are actually extremely effective. So, I'd honestly consider BR > SC funadmentally better, but like all things FFXIV it will need some work to make it great.
    Except Skillchains were actually fun. Who was left out of skillchains in XI? White mages? Skillchains were necessary in endgame fights up until like 2008 when people started zerging everything. I think you're talking out of your ass when you say "I think people forget how useless SCs were", it's more like people remember how fun and effective they USED to be. BRs are dull. Being effective in a fight doesn't change that.
    (3)

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