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  1. #1
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Why is this line even there:

    - Attack speed will differ based on the weapon used by each class


    If the delay was on each individual weapon he would have posted:

    - Attack speed will differ based on the weapon.


    Looks like each class is getting its own delay. NOT each weapon individually.



    GLD will attack every 1.4 seconds
    LNC will attack every 1.3 seconds
    MRD will attack every 2 seconds

    and so on...

    (just hypothetical examples)



    Clarification Devs?
    (0)
    Last edited by DoctorMog; 06-17-2011 at 04:54 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by DoctorMog View Post
    Why is this line even there:





    If the delay was on each individual weapon he would have posted:





    Looks like each class is getting its own delay. NOT each weapon individually.



    GLD will attack every 1.4 seconds
    LNC will attack every 1.3 seconds
    MRD will attack every 2 seconds

    and so on...

    (just hypothetical examples)



    Clarification Devs?
    You're just reading too far into it. That could just mean each weapon used by classes will have its own delay. Honestly it doesnt matter much either way, but delay on weapons would be better for customisation and it would make more sense, considering gladiator can use daggers and swords and that's the obvious way to distinguish.
    (3)

  3. #3
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Looks like they're getting rid of the 'pause' when switching from passive to active mode. They just haven't implemented an animation for the new rules behind it, as the character was gliding with both feet on the ground during the sequence.
    (1)

  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by KaedrianLiang View Post
    Looks like they're getting rid of the 'pause' when switching from passive to active mode. They just haven't implemented an animation for the new rules behind it, as the character was gliding with both feet on the ground during the sequence.
    And they prob never will
    (0)

  5. #5
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    In spite of the negative comments on the subject, I'd like to say that, as a mage who prefers to use a shield while solo, the auto-attack for close range is welcomed. I keep my stats relatively equal, so Shield Bash his for decent supplemental damage - and it's not gonna charge its own TP.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  6. #6
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    I'm excited for Auto-Attack I can now be truly lazy but look like I'm doing something... Everyone will be none the wiser....
    (0)

  7. #7
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Really? you guys bi*** and bi*** about auto attack and wanting it so bad now that you have it you complaining that it may be like FFXI?

    Is having ffxi auto attack but done better a bad idea? no not at all have you saw how bad ass the WS are looking? beside pug -.- they look the same which am really sad about.

    anyways i can care less how AA is as long as Monk get some good WS and the delay is not that bad.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #8
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I think he meant "carpal" tunnel system, and not "copper"
    (1)

  9. #9
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    ty zav.....
    (0)

  10. #10
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    The fight in the vid looks boring.
    Battle stance looks so neutral, as if they disengage from the fight after each attack.

    The fights used to look boring and nothing much changed...
    (0)
    concept art - game development - Illustrations
    HD-Fortress.com

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