I think waiting to release 1.18 is a good idea. Good things come to those who wait !! Man that looks damn good !!

I think waiting to release 1.18 is a good idea. Good things come to those who wait !! Man that looks damn good !!
Video looks great. Would like to see more of a combo move though for the pugilists auto attack.
The name of the move used when he was behind the goblin was Blindside.

shows off auto attack very well.
I did predict that there would be another delay pass the mid june schedual though. also said there would be no talk at all of classes being added in 1.18.
I hope archer has dagger/axe as basic attack in melee range instead of making them just auto shoot arrows... XI had ranger down pact perfect the way it was played.
Last edited by Shikyo; 06-15-2011 at 08:01 AM.



This video was so underwelming that I could have been perfectly fine without ever viewing it. Just fix this game and stop giving me letters already. Seriously, this new dev team talks more than what they actually do. It's getting annoying. At least I have my console rpgs.
Oh yes, blindside wasn't what I was questioning. It was the fact the Gob didn't follow him allowing him that much time to use blindside. Also, it seems like they raised the window of opportunity to use jarring strike and haymaker since he used both with a lot of time in between the evade activation.
Something is different there but I'm not quite sure what it is![]()

I don't know if anyone has answered you yet but that isn't new stunned mobs can't move at all. I do it all the time to break shells.Oh yes, blindside wasn't what I was questioning. It was the fact the Gob didn't follow him allowing him that much time to use blindside. Also, it seems like they raised the window of opportunity to use jarring strike and haymaker since he used both with a lot of time in between the evade activation.
Something is different there but I'm not quite sure what it is
Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/


Cool video.
Nice WS.
Cool music.
Suppose we can't really say much until we've played under auto attack mechanics
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