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Thread: Tips For Tanks?

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  1. #1
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    This is such a general question, but here are some common sense tips that most newbie tanks I see appreciate:

    1. Face cleaving mobs away from your party.
    2. Ranged mobs won't run to you like melee mobs do. Stand near ranged mobs to AoE or use corners to line of sight pull and stack them together.
    3. Provoke only gives you top enmity + 1. Use it sparingly, don't rely on it for sticky aggro, even with a Tomahawk/Shield Lob.
    4. Don't be afraid to cycle your cooldowns often, even on trash.
    5. Interrupting enemy abilities increases Limit Break bar.
    6. You can walk behind many enemies to avoid their abilities. Try different things out if you're new to the dungeon.
    7. RARELY is kiting the 'best' strategy. More often than not, your job as a tank is to stand still and hold aggro. Do everyone a favor and minimize your movement.
    (1)

  2. #2
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Don't do FATEs. Do dungeons and you'll quickly learn how to tank once people start raging about your simple mistakes, lol.
    (1)

  3. #3
    Player
    Breladine's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    227
    Character
    Breladine Mahr
    World
    Balmung
    Main Class
    Conjurer Lv 50
    My #1 piece of advice: Enjoy being a tank. It should be a lot of fun to be the person who gets to be in the center of everything. Yes, people and situations are going to stress you the hell out perhaps, but honestly? Just remember to enjoy your job and the game in general.

    That is followed up quickly with my #2 piece of advice: Grow a thick skin, which will help you to achieve the advice above. There will be plenty of times during the learning process you will be hated-on, which is unfortunate but it happens, and times where you get hated-on even when you've done nothing wrong and far past the intro phase. As long as you know you are doing your job to the best of your learned ability, then be satisfied.

    And finally, #3: While you're growing a thick skin, be careful not to grow a thick skull while you're at it. Learn to take advice and criticism so that you can learn. Not everyone who has something to say about your play-style will be just a hater -- some people have valuable knowledge worth sharing, and you will be a better player by listening.

    That's it from me. <3
    (4)


    No leeching, No PL'ing, just 100% playing the game.

  4. #4
    Player
    Orihara_Izaya's Avatar
    Join Date
    Oct 2013
    Posts
    85
    Character
    Orihara Izaya
    World
    Spriggan
    Main Class
    Scholar Lv 70
    Before you do any end game dungeon watch a youtube guide on the boss fights so you know that the hell will happen. I'm tired of pugging with people to lazy to learn the mechanics then rage quit when we keep wiping...
    (0)

  5. #5
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Amyas View Post
    Really? Whenever I see a tank (always pld) blowing cd's before a pull I get uber p'o'd. There is no reason for it, you cause wipes 80% of the time because of it, and it irks me.

    So there! /sigh
    I don't think it's blowing CDs. If I started off on something like Garuda EM, I would use fight or flight then sentinel so I get maximum enmity from my attacks and minimal damage that healers need to heal. If you pop more than 1 offensive and 1 defensive CD to start a fight I would consider that blowing CDs. Otherwise, using 1 offensive and 1 defensive CD for a pull is good because it helps you get an enmity lead which is generally easy to maintain for the rest of the fight.
    (2)

  6. #6
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Cycle through your offensive and defensive cooldowns for an overall increase in threat and survivablity. I use them one at a time and by the time I use the last one the first one is off cooldown again.

    If you're a GLD use flash after each attack rotation.

    Mark the main attack target #1 and once you hit it with a couple attack rotations and feel confident that you have threat on him, start tab targeting through the other mobs and do an attack combo on each one followed by a flash.
    (1)
    Last edited by Despite; 12-31-2013 at 05:49 AM.

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