@ OP
This thread has been covered before with the same exact replies you're seeing now.
http://forum.square-enix.com/ffxiv/t...original-class.
Many seem to assume "Weapon Skills" = all abilities & magic.
I'm also in favor of WSs, or at least the majority of them, remain class specific,
while abilities and magic remain interchangeable. It makes designing unique animations for WSs much less work for the dev which means higher quality visual effects. It also helps define each class, something the game definitely needs.
I think you'll find it difficult to convince anyone to agree with you who doesn't already. Fact is, the game was designed with one vision, but that vision completely failed. Yea, early release is part of it, but if that was the only reason, they wouldn't be redoing the core mechanics of the game as we speak. Their vision failed, and things need to change, that's all.