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  1. #1
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    I think within reason that this is a viable idea.

    But for the most part, no, leave it as is.
    I enjoy that when I switch to my GLD, my character doesn't magically forget everything he knows about spells just because he has a sword in his hand instead of a scepter. Just like (and I know this will change soon) I don't think it makes much sense to have a ban on what gear you can equip at certain ranks.

    The old argument: "Oh, I'm level X. I won't understand how to put on that boot on my foot until I'm level X+2." comes to mind.

    Skills are the same way.

    "I've trained for ages as a CON. I'm a master of the elements. Awh, damn. I can't use my knowledge because I have a lance in my hands."

    And to an extent, this should be true, I agree. But it's already implemented. A THM can't Multi-Shot, because, well...They don't have a bow in their hands, and somehow multi-shotting out of a staff seems silly. If they locked the WS, then they limit the classes which are supposed to be very mix-matchy and open. Jobs, hell yes, limit the mess out of them. But amp up their power with their stricter ruleset.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    14
    we have to make a line between abilities spells and weapon skills
    (0)

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