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  1. #11
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Coil requires 2 tanks for the majority of the content. HM Primals can be solo tanked but Ex Primals require 2 tanks.

    If you're over geared you can solo heal a lot as well so it's not just limited to tanks.
    (0)

  2. #12
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    All the 2.0 HM primals can be solo tanked. PLD for Ifrit, either tank type can do Garuda. Titan never needed two tanks.

    Garuda Ex can be solo tanked (there is a video) but you have to out gear it so bad it isn't even funny. Titan and Ifrit Ex, Ultima and Mog need two tanks. Coil has plenty of two tank scenarios.
    (0)

  3. #13
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    You could solo tank Ifrit as a WAR.
    If you had a dragoon they could help with stuns given they have like 3 of them.
    (0)

  4. #14
    Player
    DartFx's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Dart Frost
    World
    Diabolos
    Main Class
    Marauder Lv 50
    T1 and T2 can be done with 1 tank.

    I believe the only things requiring 2 tanks atm are T4, Extreme modes and Ultima. Not sure about King Mog.
    So that leaves you with a grand total of: 5 things(Not including CT since you're forced to take 2 tanks in there)
    (0)

  5. #15
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DartFx View Post
    T1 and T2 can be done with 1 tank.

    I believe the only things requiring 2 tanks atm are T4, Extreme modes and Ultima. Not sure about King Mog.
    So that leaves you with a grand total of: 5 things(Not including CT since you're forced to take 2 tanks in there)
    I keep seeing this around about T1. My question is how? Kite method when they combine? Also adds on ADS T1? Honest question no sarcasm.
    (0)

  6. #16
    Player
    ProxyTooMuch's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Azalea Cindersong
    World
    Gilgamesh
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Baci View Post
    Pacification usually works like this: If it can be applied to a Boss, it wont interrupt the skills/important skills or the Pacification debuff will just be resisted.
    Also you can only use Shield Swipe after an succesfull Block -> makes it unreliable.
    Shield swipe interrupts Ifrit's radiant plumes just fine (not sure about eruption, but potentially that, too), and it won't cause any stun resistance build-up.

    Quote Originally Posted by Vactus View Post
    I keep seeing this around about T1. My question is how? Kite method when they combine? Also adds on ADS T1? Honest question no sarcasm.
    I'm guessing just slow dps/feed slimes until they split so the tank builds up a lot of enmity, then have him run around in a big circle. At 8 stacks, hoodwink does about 6000 damage to a tank, which is possible to overgear.
    (0)

  7. #17
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Technically Kitru is right, it doesn't "interrupt" it just "cancels".
    The cast is performed but it can't finish so you get no LB from it being successful stopped.
    (0)

  8. #18
    Player
    Tat_Alaskar's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Tat Alaskar
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Turn 2 just need 1 tank if your doing the 1 click strategy, But if your doing that I think going in with 3 healers and the rest DPS with no tank is also possible depending on your healers, harder but might be possible. Since Final ADS would just Aoe when the charge is complete.
    (0)

  9. #19
    Player
    Yunnie's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Sarah Leonhart
    World
    Goblin
    Main Class
    Gladiator Lv 80
    I can't imaging turn 4 being solo tank, it's probably possible, but I doubt it due to the knights and soldiers spawning so far away. And in the final phase, 2x dreads, a rook, a knight and soldier... Idk if 1 tank could do it.
    (0)

  10. #20
    Player
    ProxyTooMuch's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Azalea Cindersong
    World
    Gilgamesh
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Yunnie View Post
    I can't imaging turn 4 being solo tank, it's probably possible, but I doubt it due to the knights and soldiers spawning so far away. And in the final phase, 2x dreads, a rook, a knight and soldier... Idk if 1 tank could do it.
    If they're bringing 1 extra dps instead of a second tank, and they're overgeared, the first dread (along with knight/soldier) will likely be dead or very close to it before the second drops. Hardest part is definitely going to be trying to keep the knights/soldiers under control.

    The first time I downed turn 4 a few months ago (back when everyone was still in darklight), we had a tank go down in the middle of the last wave. The add tank was holding a dread (fed bugs x 2) and two knights all at the same time for about 20 seconds. It's definitely doable nowadays with the amount of gear going around.
    (0)

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