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Thread: 8-Bit Dungeon!

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  1. #11
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    It may be too much effort to create lowbit assets for all the characters, armors, and weapons. But I could totally go for a low res/low poly dungeon. Like some bumbling wizards curse on a castle or something.
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.




    Note the black coat with blue details.
    (2)
    Last edited by KiriA500; 12-30-2013 at 03:49 AM.