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Thread: 8-Bit Dungeon!

  1. #11
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Blacksmith Lv 90
    It may be too much effort to create lowbit assets for all the characters, armors, and weapons. But I could totally go for a low res/low poly dungeon. Like some bumbling wizards curse on a castle or something.
    (0)

  2. #12
    Player
    KiriA500's Avatar
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    Doctor Beatbox
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    Excalibur
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    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    It may be too much effort to create lowbit assets for all the characters, armors, and weapons. But I could totally go for a low res/low poly dungeon. Like some bumbling wizards curse on a castle or something.
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.




    Note the black coat with blue details.
    (2)
    Last edited by KiriA500; 12-30-2013 at 03:49 AM.

  3. #13
    Player
    Kelg's Avatar
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    Haurchefant's Ghost
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    Sargatanas
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    Gladiator Lv 32
    Quote Originally Posted by KiriA500 View Post
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.

    This was my favorite part of saints row 4! It alone made the game worth my money.
    Would be awesome if we could get a dungeon like this.

    Cue the awesome FF NES music
    http://www.youtube.com/watch?v=6EVIF1Udqr0
    (1)

  4. #14
    Player
    SirGazuntai's Avatar
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    Sir Gazuntai
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    Thaumaturge Lv 50
    Quote Originally Posted by Asdamine View Post
    Would definitely add flavour to the game.

    The loots should be 8-bit too, when you wear them outside dungeon.
    This would make me so happy. What I wouldn't do to run around with an 8-bit weapon...

    While I don't think the effort it takes to make all armor and weapons have their own 8-bit counterpart itself is too much, I think it's too much effort to do all that for 1 dungeon. Maybe as an event but probably not as an actual dungeon.
    (0)

  5. #15
    Player
    Kazza2003's Avatar
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    Saori Kobayashi
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    Omega
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    Gladiator Lv 70
    I think it is not directly possible as a guildhest or such. But it could be possible as a seperated, yet in XIV integrated game, which you could join alone or with some friends.
    (0)

  6. #16
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Hyperion
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    Quote Originally Posted by KiriA500 View Post
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.




    Note the black coat with blue details.
    That's really cool. But what's going on with the dude in yellow? His legs appear to have become taffy.
    (0)

  7. #17
    Player
    Vensaval's Avatar
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    Vhen'li Sahval
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    Famfrit
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    Paladin Lv 100
    If they could pull it off, it'd be a very welcome addition. I love stuff like that.
    (0)

  8. #18
    Player
    KiriA500's Avatar
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    Doctor Beatbox
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    Excalibur
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    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    That's really cool. But what's going on with the dude in yellow? His legs appear to have become taffy.
    That's a "glitch" in the game. When you got near certain things, NPC's would freak out. It was hilarious! The development team actually programmed the game to glitch like games used to (and still do to some extent).

    (0)
    Last edited by KiriA500; 12-30-2013 at 04:00 AM.

  9. #19
    Player
    Asdamine's Avatar
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    Lea Sahaquiel
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    Lancer Lv 50
    Quote Originally Posted by SirGazuntai View Post
    What I wouldn't do to run around with an 8-bit weapon...

    (3)

  10. #20
    Player
    Synra's Avatar
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    Synra Nightwalker
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    Leviathan
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    Arcanist Lv 50
    I was already thinking of something along these lines, but I don't see a need for actual 8-bit graphics.

    I would love to see a dungeon in FFXIV where combat is handled like classic FF. Where your party makes it's way forward and random encounters initiate. Your screen changes to an overhead view, with your party's characters standing on the right side of the screen and the enemies standing on the left, and you trade blows in classic FF style, without all the MMO style running around and positioning. I am sure some people would hate it, but I would LOVE it.

    (3)

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