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スレッド: 8-Bit Dungeon!

  1. #11
    Player
    Gramul's Avatar
    登録日
    2011/03/12
    Location
    Ul'dah
    投稿
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    鍛冶師 Lv 90
    It may be too much effort to create lowbit assets for all the characters, armors, and weapons. But I could totally go for a low res/low poly dungeon. Like some bumbling wizards curse on a castle or something.
    (0)

  2. #12
    Player
    KiriA500's Avatar
    登録日
    2011/08/23
    Location
    Ul'dah
    投稿
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    格闘士 Lv 90
    Quote 引用元:Gramul 投稿を閲覧
    It may be too much effort to create lowbit assets for all the characters, armors, and weapons. But I could totally go for a low res/low poly dungeon. Like some bumbling wizards curse on a castle or something.
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.




    Note the black coat with blue details.
    (2)
    2013/12/30 03:49; KiriA500 が最後に編集

  3. #13
    Player
    Kelg's Avatar
    登録日
    2012/05/19
    投稿
    435
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    忍者 Lv 100
    Quote 引用元:KiriA500 投稿を閲覧
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.

    This was my favorite part of saints row 4! It alone made the game worth my money.
    Would be awesome if we could get a dungeon like this.

    Cue the awesome FF NES music
    http://www.youtube.com/watch?v=6EVIF1Udqr0
    (1)

  4. #14
    Player
    SirGazuntai's Avatar
    登録日
    2013/11/28
    投稿
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    呪術士 Lv 50
    Quote 引用元:Asdamine 投稿を閲覧
    Would definitely add flavour to the game.

    The loots should be 8-bit too, when you wear them outside dungeon.
    This would make me so happy. What I wouldn't do to run around with an 8-bit weapon...

    While I don't think the effort it takes to make all armor and weapons have their own 8-bit counterpart itself is too much, I think it's too much effort to do all that for 1 dungeon. Maybe as an event but probably not as an actual dungeon.
    (0)

  5. #15
    Player
    Kazza2003's Avatar
    登録日
    2011/03/09
    Location
    Ul´dah
    投稿
    255
    Character
    Saori Kobayashi
    World
    Omega
    Main Class
    剣術士 Lv 70
    I think it is not directly possible as a guildhest or such. But it could be possible as a seperated, yet in XIV integrated game, which you could join alone or with some friends.
    (0)

  6. #16
    Player
    Gramul's Avatar
    登録日
    2011/03/12
    Location
    Ul'dah
    投稿
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    鍛冶師 Lv 90
    Quote 引用元:KiriA500 投稿を閲覧
    Well, Square-Enix could just apply a filter that appears to lower the resolution. Saints Row IV had a part that was mocking 16-bit games, yet it made your character model look pixelated while still retaining your exact costume details, such as color and theme.




    Note the black coat with blue details.
    That's really cool. But what's going on with the dude in yellow? His legs appear to have become taffy.
    (0)

  7. #17
    Player
    Vensaval's Avatar
    登録日
    2013/08/23
    Location
    Gridania
    投稿
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    ナイト Lv 100
    If they could pull it off, it'd be a very welcome addition. I love stuff like that.
    (0)

  8. #18
    Player
    KiriA500's Avatar
    登録日
    2011/08/23
    Location
    Ul'dah
    投稿
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    格闘士 Lv 90
    Quote 引用元:Gramul 投稿を閲覧
    That's really cool. But what's going on with the dude in yellow? His legs appear to have become taffy.
    That's a "glitch" in the game. When you got near certain things, NPC's would freak out. It was hilarious! The development team actually programmed the game to glitch like games used to (and still do to some extent).

    (0)
    2013/12/30 04:00; KiriA500 が最後に編集

  9. #19
    Player
    Asdamine's Avatar
    登録日
    2013/09/23
    投稿
    253
    Character
    Lea Sahaquiel
    World
    Coeurl
    Main Class
    槍術士 Lv 50
    Quote 引用元:SirGazuntai 投稿を閲覧
    What I wouldn't do to run around with an 8-bit weapon...

    (3)

  10. #20
    Player
    Synra's Avatar
    登録日
    2013/08/22
    Location
    Limsa Lominsa
    投稿
    121
    Character
    Synra Nightwalker
    World
    Leviathan
    Main Class
    巴術士 Lv 50
    I was already thinking of something along these lines, but I don't see a need for actual 8-bit graphics.

    I would love to see a dungeon in FFXIV where combat is handled like classic FF. Where your party makes it's way forward and random encounters initiate. Your screen changes to an overhead view, with your party's characters standing on the right side of the screen and the enemies standing on the left, and you trade blows in classic FF style, without all the MMO style running around and positioning. I am sure some people would hate it, but I would LOVE it.

    (3)

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