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  1. #31
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Blegh, I haven't even attempted ex garuda yet because of all the crazy tank swap crap. They really found a way to make sure mediocre players are weeded out of endgame content fairly quickly with this patch ><
    (3)
    Last edited by Amyas; 12-30-2013 at 05:53 AM.

  2. #32
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Personally, the fight garuda ex i hate it as a tank. i have done it as a brd and it was pretty easy. but when i wanted to practice it as a tank, the parties are only intrested to farm it,not giving me the chance to learn the fight and deal with the mechanics. i made it as far as the last phase of the fight and have to main tank garuda and suprana, i end up using my provoke to get suprana as otherwise it will keep going back to the party and then wipe the dps with slipstream. now if i use provoke on suprana i can get hate but then i can't provoke the spiny from off tank in time. its really hard for me so i need practice but nobody is intrested for practice, they only want farm runs now , and if i ask questions most people dont know the answer on my server, they just say we get another tank for our party and thats it.
    (0)

  3. #33
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,510
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    From what I can tell, spiny seems to get aggro on the nearest person to it when it spawns if not claimed right away
    (0)

  4. #34
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Its not rocket surgery. Tanks have had it pretty easy up until EX primals. The only real challenge for tanks had been coil and even then, peeps found a way to faceroll Turn 2. Split the sisters and trade spiney after two stacks. When playing DPS, I prefer spiney to go to the tank W/O the sister thats being dps'd but any dps worth their weight in salt is going to know when/when not to AoE.

    Nothing about this encounter needs to be fixed.
    (0)

  5. #35
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Doki View Post
    From what I can tell, spiny seems to get aggro on the nearest person to it when it spawns if not claimed right away
    It aggros the person who's 2nd on Garuda's enmity list.
    (0)

  6. #36
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    spiny plume is a simple mechanic, the tank does not need to pull it off of who it aggro's on, although it helps. in reality tho it can aggro on anyone and as long as they know when to kill it your group should be fine

    in my experience the spiny plume is rarely what causes my groups grief. melee's dodging and being able to navigate tornados on the other hand...
    (1)

  7. #37
    Player
    Mergadeth's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Apothica Darkstar
    World
    Exodus
    Main Class
    Archer Lv 50
    I hate that damn spiny plume. problems include:
    -players in shield not being counted as in shield even though they are standing in it way before she blasts
    -spiny runs back to MT even after provoke/shield lob or gets stuck to a healer and wont' come off

    We got her down to 20% before a server hiccup caused us to wipe due to it not registering players inside the shield despite getting in there in time. Just one tiny mistake...and it may not even be your parties fault...and it's over.
    (0)

  8. #38
    Player
    zaineal's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Zaein Nathunal
    World
    Ultros
    Main Class
    Gladiator Lv 69
    Quote Originally Posted by starLivitation View Post
    stuff here
    Dont waste provoke on sisters, only use it on spiny. Focus target Garuda > pop FoF and then do 2x shield lobs(Sup) - > then focus on your sister mainly chuck a flash here and there and you should be sorted.
    (0)

  9. #39
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    Individuals really try to find ANYTHING to complain about. Seems like they'll rotten if they don't complain after a certain time span... That one was hilarious, though - "Fixing" the Spiny Plume? Oh my...


    Quote Originally Posted by starLivitation View Post
    post
    If you can't grab aggro with Rage of Halone and/or Shield Lob spam, something's really wrong on your rotation and/or the minds of your comrades. If they don't wait a couple of seconds for the tanks to position the adds, they should be taught about those basic things in Sastasha or something.
    (0)
    "Absurdity is the only reality."
    ~Frank Zappa

  10. #40
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    Quote Originally Posted by alhandra View Post
    spiny plume is a simple mechanic, the tank does not need to pull it off of who it aggro's on, although it helps. in reality tho it can aggro on anyone and as long as they know when to kill it your group should be fine
    The smartest tanks I've seen in Garuda EX have let spiny get to 2 stacks on whoever gets initial aggro (usually a healer) on it before pulling it off. This strategy means that there will always be at least 3 people in the party cycling through spiny stacks. And usually the OT will have spiny before we need to explode it so that the OT can decide on a good place to explode it.
    (0)

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