I miss how in 1.0 if you were on a crafting quest, and needed to craft something like 5 pairs of shoes, the NPC would give you enough materials to craft the items, plus some extra for additional exp. I appreciated this, and it made for a more lore-friendly experience in game. I am wondering if we can make a change to have this put back in place?

For example: if I am in camp Horizon doing crafting leves, and I see that they require materials that I do not have on hand - I really don't feel like spending the time/money to travel back to town, then to buy the materials, then head back to craft/deliver. I'd rather be able to get the materials either from the NPC issuing the quest or the NPC requesting the items. I mean, what kind of jerk expects someone to get the materials for something, do all the work, and then be paid less than the cost of crafting the items as a reward?