midway through Legacy FFXIV's lifespan, the new team redid the magic setup. CNJ had ALL the elements including multiple water spells, but the new team split the spells between THM and CNJ and got rid of most of THMs spell (man do I miss shock spikes.) While they were splitting it, they ended up not giving Water to any of them. So the later half of Legacy FFXIV we did not have any water spells, but enemies did. They had gear to enhance our water spells yet none existed anymore. lol What was also funny was that, even though CNJ no longer had half of the elements, the storyline was never changed to reflect that, so it would still tell you that CNJ were in charge of elements that now belonged to THM. In ARR the CNJ storyline now only mentions the elements that belong to CNJ. THM was truly bad ass in 1.0 until the new team got rid of most THM spells, I remember THM was a monster and killing things in ways that make ACN seem underpowered in comparison. lol
Ah memories, cause that's all it is now, distant memories.But then again, we didn't have any MP regeneration at all back then, would have to touch an Aetheryte to get back MP, so even though things didn't use up much MP, you had to be very careful to not cast any spell that didn't need to be cast. So yeah, some are good memories and some not that good.
I still play FFXI (3 subs and 18 characters, 10 are mules though) and FFXI is becoming more and more like FFXIV with every update. For example, it's super solo now cause you can have 3 Trust Companions out with you (Famous NPCs that fight with you.) Notorious Monsters pop MUCH faster and they drop their rewards at a DRASTICALLY increased rate. They added timed events that (somewhat) resemble FATEs. They added a ton of town crystals and now you can teleport from area to area like in FFXIV or even to other towns by paying gil, just like FFXIV, even to far off/difficult to reach areas, just like FFXIV. They even considered having the doors open automatically like in FFXIV (couldnt do it cause the door clicking is related to many quests, but they tried to add it.) In FFXI you can now pick the difficulty of certain content just like certain content in FFXIV. Even the UI is being redone to make it more efficient. FFXI even does item levels like FFXIV (although FFXI had it first.) And that's just stuff off the top of my head. Face it people, FFXI's abusive systems are a thing of the past, they want it to be as fun as FFXIV is and they are well past the idea/planning stage, it is already being implemented and it's not gonna stop (until the game goes offline forever and with 500-1,200 people on when I log in, it's not going away anytime soon.)I dunno. Over a decade and it's still a sub based game, being the biggest money maker in the FF franchise, and multiple threads on here saying that this game should be more like it......