Quote Originally Posted by Zfz View Post
Floating Islands
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Only problem I have is the "Zone Moving" idea. That would create and obscene amount of active data that would have to be kept thus adding even more strain to the already overstressed servers. I propose instead that "Free Company" and "Player Housing" be divided to where the Company housing is a privet "FC Only" instanced area while the Privet housing be more inline with the current model. This idea would take a lot of data too but with it being a privet instance it'd be relatively static data for the most part so the servers could keep track better. (Of Course the instanced area being even more ridiculously expensive than a Large Plot but restricted to FCs only. After all, why would a Solo Player need a whole Zone to themselves?)