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  1. #1
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    260
    Hey everyone,

    Thanks for your continued feedback, I have forwarded all your recent suggestions to the development team.

    I have touched on this topic before and wanted to provide a brief update. The development team is continuing to look into a feature that will allow you to set the brightness of the lighting in your houses, but as a result of adjusting the development schedule the team has been prioritizing other tasks. Once there is more concrete information about this feature I will be sure to update you.
    (28)
    Colby "Grekumah" Casaccia - Community Team

  2. #2
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Grekumah View Post
    Hey everyone,

    Thanks for your continued feedback, I have forwarded all your recent suggestions to the development team.

    I have touched on this topic before and wanted to provide a brief update. The development team is continuing to look into a feature that will allow you to set the brightness of the lighting in your houses, but as a result of adjusting the development schedule the team has been prioritizing other tasks. Once there is more concrete information about this feature I will be sure to update you.
    thank you, Grekumah
    (0)

  3. #3
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    This is a little out there, and with the housing areas already taxing the serves as much as they do... this is still in the pipe dream realm but here goes.

    Since in pretty much every FF game hidden walls in town / homes that lead to treasures has always exist. With that being said i would like to see some kinda mini-game of sorts where you can create a hidden area you can explore within your own home. Maybe even some sorta puzzle anyone who visits your house. You find this hidden entrance that cast mini on you (so you can make a bigger puzzle due to actual space in your house, and they are already implementing this for build a airship in your basement) then you make your way through said puzzle which probably will not be anything to intense and then at the end there will be treasure or something. Maybe a treasure chest that drops elixers or something not game breaking or economy altering but still a little useful (could even implemt a rng thing that drops rare items only obtained through home chest. And so as to not completely waste peoples time you would have a icon on the map showing that you have something like this in your home.

    Reasoning behind this is mostly to get more people walking around in the wards, i wants those places to feel more alive and while i dont want a zerg fest making me DC all the time lol... i think this would bring a fair amount of adventures to the area seeking a little fun while waiting for DF or something.
    (1)
    Last edited by Pterois; 10-31-2014 at 02:16 AM.
    "Try not. Do or do not. There is no try."

  4. #4
    Player
    dekarguy's Avatar
    Join Date
    Jun 2013
    Location
    Ul'dah
    Posts
    69
    Character
    Aliera Nariel
    World
    Cactuar
    Main Class
    Monk Lv 70
    A music box with all the songs we have seen in cutscenes and dungeons would be an amazing addition. Especially for 1.0 tracks that are only in certain cutscenes or battles!
    (12)

  5. #5
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80

    Interactive Furniture

    What about interactive furniture? I don't have a manor instrument yet, but are we able to play them? If not, that should totally happen! We're able to click on floor lamps to turn them on and off, so I also think that candles and wall-mounted light fixtures should be interactive as well. We should be able to snuff candles out in the day and light them back up at night. Same goes for items like the manor fireplace. Any word on advancements like this?
    (2)
    Last edited by Katsushiro; 10-30-2014 at 11:41 AM. Reason: spelling

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Katsushiro View Post
    What about interactive furniture? I don't have a manor instrument yet, but are we able to play them? If not, that should totally happen! We're able to click on floor lamps to turn them on and off, so I also think that candles and wall-mounted light fixtures should be interactive as well. We should be able to snuff candles out in the day and light them back up at night. Same goes for items like the manor fireplace. Any word on advancements like this?
    We already have something to that effect. fountains, the aforementioned instrument, Titan lamps, bells, mailboxes and the Armoire can be interacted with.

    Also gardens
    (0)

  7. #7
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    We already have something to that effect. fountains, the aforementioned instrument, Titan lamps, bells, mailboxes and the Armoire can be interacted with.

    Also gardens
    Oh cool, so the instruments are interactive! But I still think that's too few... The mailboxes, gardens, and the Armoire don't really count because they have functions aside from simple cosmetics. I mean more 'lamp and fountain' actions with stuff like candelabras and fireplaces. I've never bought or seen an item called 'firewood' or 'candlewick', yet somehow our fireplaces and candles stay lit perpetually. XD I think we should be able to at least light and un-light them like lamp furnishings, if nothing else. ;/
    (0)

  8. #8
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Katsushiro View Post
    I think we should be able to at least light and un-light them like lamp furnishings, if nothing else.
    I mean, they could even go out at daybreak or something; seems like it would add tons of realism to housing with just an easy tweak.

    But yeah, I'd also like to see a /snooze emote or something that can be used only in private housing or inn rooms. Or even better, add a logout function to bed furnishings - like the one in the inn room. Why haven't they done that already!? lol
    (1)
    Last edited by Katsushiro; 10-31-2014 at 10:28 AM. Reason: sp

  9. #9
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by Katsushiro View Post
    [Snip] I've never bought or seen an item called 'firewood' or 'candlewick', yet somehow our fireplaces and candles stay lit perpetually.[Snip]
    Just so you know, there is a firewood item. It's an outdoor furnishing. It doesn't serve any purpose however, just a static cosmetic item.
    (0)



  10. #10
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by mbncd View Post
    Just so you know, there is a firewood item. It's an outdoor furnishing. It doesn't serve any purpose however, just a static cosmetic item.
    Yeah um, definitely not what I'm talkin about - if it doesn't catch fire. lol But good to know, I guess. ^^;
    (0)

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