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  1. #11
    Player
    Celtodeno's Avatar
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    Mar 2011
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    213
    Character
    Critin' Tarantino
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Stop using my thread to bicker.
    (1)

  2. #12
    Player
    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by TheVedis View Post
    its like talking to a brick wall who doesnt even read what you wrote past what they want to see
    Whoever gave you ten thousand needle+3s should be tried for war crimes. What level is your goldsmith?

    The crafting system's GOT to change if this is going on. By all means, take a torch to it.
    (1)

  3. #13
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    Mar 2011
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    123
    I agree that crafting needs to change, its boring as all hell. The boredom and mindlessness of the grind is what i believe drives so many people to bot it.

    Saying people that have multiple crafts at 50 are all bots is generalizing. In a couple more days i'll fall into that category and really don't appreciate your witch hunt mentality. I'm not sure why you're so angry at everyone but it's really getting old. Agreed with a previous poster, you really seem to hate crafting and crafters (why this is i have no idea) , and tossing out accusations at everyone that has more than one r50 craft skill is basically being a Hater.
    (1)
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

  4. #14
    Player
    Airlea's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by twinkles View Post
    and tossing out accusations at everyone that has more than one r50 craft skill is basically being a Hater.
    If you disagree with him you're either "dumb," or a "bot." Period.

    Pere. Give me the data that gave you your 30% HQ rate conclusion. Mind you, synthing two, TWO (lollll), things doesn't prove anything. I made 2 cav chainmails today. One was +2 with 110 quality and 2 touch ups. The other was +1 with 167 quality and 5 touch ups. So does that mean that higher quality means a lower HQ rate and tier!? No. It means I need more samples.
    (2)

  5. #15
    Player

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    Mar 2011
    Location
    Besaid
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    5,019
    Quote Originally Posted by Airlea View Post
    If you disagree with him you're either "dumb," or a "bot." Period.

    Pere. Give me the data that gave you your 30% HQ rate conclusion. Mind you, synthing two, TWO (lollll), things doesn't prove anything. I made 2 cav chainmails today. One was +2 with 110 quality and 2 touch ups. The other was +1 with 167 quality and 5 touch ups. So does that mean that higher quality means a lower HQ rate and tier!? No. It means I need more samples.
    lets not forget the post he made earlier this week too

    everyone who bots needs to be banned for cheating
    everyone who doesnt needs to be banned for not having a life

  6. #16
    Player

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    Mar 2011
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    Anyhow back on topic. Agreed, to draw any sort of valid conclusions pertaining to HQ rates i've found that you need to do large data sets, i'm talking hundreds. Due to the nature of RNG clustering you (the crafter) may go 30 straight nq, then 5 hq's , then more nq's, etc etc.
    (0)
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

  7. #17
    Player
    Naylia's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    This is an interesting chart. I can't read the context of it, but i find it jives with my own HQ rates (in 100-200 range) and is a fairly large data set.

    http://lodestone.finalfantasyxiv.com...entry?e=164505
    (1)

  8. #18
    Player
    Airlea's Avatar
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    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    There's already data there that's in conflict with data collected during other tests as well though. Like the comment below it states, we'd need a translation to understand how the test was done, for what purpose, what variables were accounted for, etc.
    (0)

  9. #19
    Player
    Naylia's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Airlea View Post
    There's already data there that's in conflict with data collected during other tests as well though. Like the comment below it states, we'd need a translation to understand how the test was done, for what purpose, what variables were accounted for, etc.
    Yes....that would be my comment

    But this is the only data I have actually seen posted. Do you have other links where people have posted anything regarding test results or parsed data?
    (0)

  10. #20
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    Mar 2011
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    I ran a bunch of tests posted in a Synth guide, look under older topics started by me( think it is called synth/craft guide part2- link is in there). All controllable variables were noted, and all facets of the test duplicated for very useable results.
    (1)
    Last edited by twinkles; 06-15-2011 at 09:06 AM.
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

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