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  1. #11
    Player
    Nyaanyaa's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    45
    Character
    Nyaanyaa Mewmew
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Hello Karnage,
    Quote Originally Posted by Karnage720 View Post
    Been trying to figure out why sometimes my Adlo goes from 600-1100 non crit. Anyone know why such the huge difference in amounts?
    The maximum deviation from your average cure or "Healing Power" as I would call it is always ±3% (either rounded up/down according to standard rules, or always rounded down, I'm not quite certain yet); so if you see such a huge gap between your cures it must be from buffs.
    Quote Originally Posted by Karnage720 View Post
    I read somewhere that DET increases the floor of your heal, while MND increases the roof of your heal. Is that accurate?
    That information is false. MND affects your cures more than DTR, but both simply affect your average cure/healing power. There has been a lot of testing by Valk (http://valk.dancing-mad.com/methodol...reaterthanfive) and others, and I'm currently doing a bunch of testing myself.

    Cheers,
    Nyaanyaa
    (0)

  2. #12
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Snowaeth View Post
    Thrill of Battle = 20% more heals done to warrior
    Just to clarify. Thrill of Battle does not affect healing (other than Lustrate). It increases War's Max HP by 20% for 20 sec. Only affects Lustrate because of the % based heal
    (0)

  3. #13
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    It's Defiance that adds 20% more healing, and it's a constant thing, used to be on Wrath stacks, which made it continually bounce around as far as how much it added.
    (0)

  4. #14
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    You can only have at most a 3% difference from average. Just the higher your heals are the larger difference in integer value, but still only ever remains at 3%.
    (0)

  5. #15
    Player
    JonFarron's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Alistair Adfectus
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Snowaeth View Post
    Here's how you can get the biggest gap between heals and the gap is seriously big then.

    Eos buff = 20% heal/magic dmg increase.
    Convalescence = Tank buff which Warriors can have too 20% increase in heals done to the tank.
    Thrill of Battle = 20% more heals done to warrior
    Defiance = 20% more heals done to warrior
    Mantra = 20% more healing done to party members near the monk

    If you manage to combine all this together you can see an increase of more than double efficiency.
    Then if you manage to land a critical hit it's just silly
    I crit a War for 4400 with a Cure II in a WP speed run. It was lights out for me. THAT AGGRO QQ
    (1)

  6. #16
    Player
    Karnage720's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Karnage Dragorian
    World
    Leviathan
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by JonFarron View Post
    I crit a War for 4400 with a Cure II in a WP speed run. It was lights out for me. THAT AGGRO QQ
    LMAO. Thats insane.
    (0)

  7. #17
    Player
    ToxiqFyre's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Pixie Pixels
    World
    Cerberus
    Main Class
    White Mage Lv 60
    I beleive that with Divine Seal + Fairy Buff + Convalescence + Defiance + Mantra + Healing pot you can crit a Cure II for 5400 - 6000 hp which is fun, I can't see a reason for this to used...ever but still fun to push those big numbers out

    OP - likely just Tank buffs that you don't notice. Can't think of any other reason for heals to be skewed that much otherwise.
    (0)

  8. #18
    Player
    Karnage720's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Karnage Dragorian
    World
    Leviathan
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by ToxiqFyre View Post
    I beleive that with Divine Seal + Fairy Buff + Convalescence + Defiance + Mantra + Healing pot you can crit a Cure II for 5400 - 6000 hp which is fun, I can't see a reason for this to used...ever but still fun to push those big numbers out

    OP - likely just Tank buffs that you don't notice. Can't think of any other reason for heals to be skewed that much otherwise.
    Yea it was due to buffs.
    (0)

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