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  1. #1
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60

    Why is "Duty Roulette" a solo feature?

    I've been playing MMOs for years with the same pattern: me and one or more than my friends, grouped together, making a party.
    I did that before they even implemented the idea of LFD-like feature years ago and I kept doing it afterwards, never playing alone.
    Reason is I have no fun playing MMOs with just myself, while I enjoy having some friend to talk, chat and comment with while we do it together.
    For me, MMOs, are a chance to play a Co-Op game in a free roaming environment. I can count really a few console games, today, where that happens. And I already played all of them through.
    MMOs, thus, have this nice thing: they don't finish. Ever. At worst, they stop being enjoyable.

    So, when I discovered they prevented premade groups (even 2 out of 4) to join the queue for Duty Roulette, I was basically left out from the feature.

    Don't get me wrong, I know it's not a matter of randomness. I can check all istances with my Group and queue for all of them. That way I get them random anyway (we still prefer doing WP over and over, nevertheless).
    The problem is that, with this feature, people PREFER to play alone, since they can cap Mythology much faster and earn bonus prizes while doing it.
    So when I login searching for my FC friends to play together, I often find them already into a Duty roulette without waiting me. And obviously, since they cap earlier, they see no reason to doing more istances.
    Most of my FC buddies don't dislike playing alone, after all, so it's obvious they prefer this, over doing 5 more istances for week just to get to 450/450 with less money and much slower.
    But to be honest, this kinda killed some of the bound we had inside the game.

    I supposed this was some kind of "We want people to hang out with strangers more!" message from SE.
    Then again, if that was the case, why is 2.1 about "*Free Company* Housing"?
    Is this a patch to promote FC's bond, or to wreck my loved family-like kind of gamestyle?

    I'm asking this both for hearing your opinion, than to know if any of you know the official reason SE gave for that.
    Cause if they explained the reason somewhere, I really missed it.
    (17)

  2. #2
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    It is solo because they want to put people into slots that are empty in lower level dungeons so new players can progress in the story and content and they don't want preformed groups just blowing through dungeons or pressuring the new person to hurry through it. I think the hope is people will no longer end up in the queue for 2 hours for a single dungeon waiting for that healer/tank to pop.
    (24)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Because people requested a heavily solo based MMORPG because they hated having to play with other people.
    (4)

  4. #4
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    It's to counter people like you and your friends. When you queue as you do with your friends, you remove potential participants from normal DF queues. Get some people needing Sastasha together, but no tanks are queuing because they only go in as a group? That is what it's for. To get people OUT of the premades at least a little, to help populate DF groups. Because we know many of these people, not all, but many wouldn't do it without some sort of incentive.You queuing in a roulette as a group of 2-4 doesn't help these people at all.
    (15)

  5. #5
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60
    Quote Originally Posted by eagledorf View Post
    It is solo because they want to put people into slots that are empty in lower level dungeons so new players can progress in the story and content and they don't want preformed groups just blowing through dungeons or pressuring the new person to hurry through it. I think the hope is people will no longer end up in the queue for 2 hours for a single dungeon waiting for that healer/tank to pop.
    That is the official reason, or your opinion?
    And how queuing solo increases the amount of healers and tanks in queue?
    Then again, if they want people to help "solo" the leveling players, why didn't they leave level-50 queues doable by a party? Even 2 out of 4, I can't imagine where the problem was.
    (0)

  6. #6
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Encourages people to use the duty finder more. Like a previous poster said, it also puts higher level players into lower dungeons with newer people to help them clear content. I personally like it. The daily rewards are pretty nice

    Also, it may just be me, but have you noticed the shorter que times for dungeons? That helps with it as well along with the exp boost. I rarely see people fate grind anymore /cheer
    (1)
    Last edited by RowanLauron; 12-29-2013 at 12:47 AM. Reason: Spelling

  7. #7
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Taekrys View Post
    That is the official reason, or your opinion?
    And how queuing solo increases the amount of healers and tanks in queue?
    Then again, if they want people to help "solo" the leveling players, why didn't they leave level-50 queues doable by a party? Even 2 out of 4, I can't imagine where the problem was.
    Someone in another thread posted something that might help illustrate why it would be a problem. Take a deck of cards, Diamonds are Tanks, Hearts are Healers. Spades and Clubs are DD. Now shuffle the deck, and make 13 groups by pulling single cards and putting them in random groups. Do that a few times and find out how many are valid groups. Now do the same with two cards at a time. It's not a perfect example, but works fairly well.
    (7)

  8. #8
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60
    Quote Originally Posted by ispano View Post
    You queuing in a roulette as a group of 2-4 doesn't help these people at all.
    "Not at all" is a preposterous concept.
    I can't count how many players was happy having 2/4 or 3/4 already coordinated. We didn't rush, we didn't act snob or such. Never.
    I know you had bad experiences with premade groups that rush around and such, but not all of them are like that. I met a lot of friendish and kind people already packed together, as well as solo players who were rushy, nervous and obnoxious.
    I'm a healer, anyway, and I did many queue with one of my friend as a tank. So we had the Tank+Healer pack already set for any couple of DD. How was that bad to anyone?
    (1)

  9. #9
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Taekrys View Post
    "Not at all" is a preposterous concept.
    I can't count how many players was happy having 2/4 or 3/4 already coordinated. We didn't rush, we didn't act snob or such. Never.
    I know you had bad experiences with premade groups that rush around and such, but not all of them are like that. I met a lot of friendish and kind people already packed together, as well as solo players who were rushy, nervous and obnoxious.
    I'm a healer, anyway, and I did many queue with one of my friend as a tank. So we had the Tank+Healer pack already set for any couple of DD. How was that bad to anyone?
    Over your head much? I'm not talking about attitudes. I'm talking about since you're in a group you can't fill a SINGLE slot a group has been waiting for for a while. Because you're in a group and it can't match you to them, you took yourself out of queue effectively for any other group that doesn't fit what you're missing.
    (4)

  10. #10
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60
    Ok, I get it, you solo players are happier for the shorter queues. I'm sure the maths they did on all this are good and the results are faster joinable istances.
    And I suppose to solo players like yourself care less than zero, how a group of friends gets damaged from this, as long as you have to wait less.

    Still, I read someone writing this move is to "COUNTER" players like us.
    That sounds... Mean?
    Like we were doing something wrong?
    How can that be?

    I mean, you've never met someone, in your online experience, whom you would like to play again with?
    Isn't it like one of the purpose *IN LIFE* to find someone to hang out with and to be together from then and beyond?

    How is, promoting the opposite of this (just to have shorter queues?), a nice thing?

    Moreover, while I read a lot of your opinions, has any of you a source for this being the official reason?
    (0)

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