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  1. #31
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    You're soooo gonna wait for the Battle System changes before talking about this argument =)
    (1)

  2. #32
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Radaghast View Post
    Any class can tank ANYTHING right now it's not just thm and arc exclusive. It's because you can sub any defensive ability possible from defender II to emulate to rampart. Casters even get deflection + aegis boon on top of that.

    Toss in heals that restore anywhere from 40-70% of your health depending on job and you have ezmode fail.
    I agree with you, but there is an inherent problem with this argument.

    Gladiator (to my knowledge) isn't exactly built to do anything ELSE. MRD & PUG are arguably pseudo-tank damage dealers, but Gladiator doesn't really keep up with even their damage very well. So Gladiator ends up with the short end of the stick no matter what. There's nothing on the books that says "Gladiator is a tank" but aside from being a solo- machine (when augmented with THM abilities, like a Red Mage in XI) what would you do with it in party play?

    I don't want to see Archer & Thaum nerfed too hard, but there is an imbalance. I'd rather see every class boosted to their level of efficiency than cut the legs out from jobs that are actually fun to play - but SE historically does that instead of boost other classes. That's just me, though.

    I love playing THM & Archer. They're the two jobs that actually are fun to play because they are powerful and it takes skill to play them to their full potential. Playing Gladiator to its full potential (keeping enmity focused on you, which soaks up all your stamina) isn't as fun for me. It's hopefully all balanced out in the new battle system. We'll see.
    (0)

  3. #33
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Renshi View Post
    You're soooo gonna wait for the Battle System changes before talking about this argument =)
    Of course. The laws of physics will be changing within the next few weeks anyway. ^_^
    (0)

  4. #34
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    126
    Nerf archer and thm, and get rid of the shitty armory system and all is solved. Why are mrd and lnc casting cure 3 anyways ?
    (2)

  5. #35
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Radaghast View Post
    Any class can tank ANYTHING right now it's not just thm and arc exclusive. It's because you can sub any defensive ability possible from defender II to emulate to rampart. Casters even get deflection + aegis boon on top of that.

    Toss in heals that restore anywhere from 40-70% of your health depending on job and you have ezmode fail.
    that's the key. what class cannot be the tank against the mob? the game is in easymode is why they can do this not so much as them being great.
    (0)


    http://crystalknights.guildwork.com/

  6. #36
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    I dont see why this is surprising or upsetting. The game was designed so that you could pick up any weapon and fill a role you want to by picking the right abilities. A tanking archer is a perfect example of that.
    (2)

  7. #37
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Volsung View Post
    I dont see why this is surprising or upsetting. The game was designed so that you could pick up any weapon and fill a role you want to by picking the right abilities. A tanking archer is a perfect example of that.
    This is what I've been saying for months yet my ranged DD gladiator setup gets no respect.
    (3)

  8. #38
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Volsung View Post
    I dont see why this is surprising or upsetting. The game was designed so that you could pick up any weapon and fill a role you want to by picking the right abilities. A tanking archer is a perfect example of that.
    This game has a class system for a reason. This isn't Final Fantasy 8 where everyone is the same. There are supposed to be class-defined roles in this game. The only reason an archer could tank right now is because the game is completely broken. I seriously hope people don't get upset when it gets fixed and you have to start using actual tanks for things.
    (2)

  9. #39
    Player

    Join Date
    Apr 2011
    Posts
    52
    Quote Originally Posted by Punxsutawney View Post
    Nerf archer and thm, and get rid of the shitty armory system and all is solved. Why are mrd and lnc casting cure 3 anyways ?
    Agreed. Mixing abilities makes it fun but using an r48 or r50 ability from another class is taking it too far (they've hinted at restrictions...let us hope). XI you could do this but only to the subjob level. I don't see why that couldn't be done here.
    (0)

  10. #40
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Isaaru View Post
    Wall of text from Peregrine regarding XI's history comparing it to this game when he has no clue what is being worked on for this game. Classic.

    EDIT: Might as well be on topic if this thread is going to be here... I agree with the positioning for ARC it would provide a very good regulation to prevent the tanking from Archers.
    I know your nerf is being worked on, archer! Whether it's relative boost of the other classes or a hearty hammer to the OP job, it's no longer something you can pretend you're not about to get, so you can put the posture away. Too late.

    It's coming.
    (0)
    Last edited by Peregrine; 06-15-2011 at 12:37 AM.

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