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  1. #161
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Hiruke View Post
    Haha. What? There is a lot of problems with this game, but it's pretty ridiculous that SE has to deal with criticism about the stuff that isn't bad as well. No creativity because you can be removed from the fight? Whatever. People thought Titan HM was "super hard" too. If you go in with actual smart people, it's an easy win. Smash it down in under 8 minutes or whatever. Go in with a bunch of bad players, you might be in there for hours. Titan EM, just do the same thing as before: Learn the patterns, and don't eat stuff that removes you from the fight. Get better, and beat it. Nothing in the game is particularly difficult as long as you think about it a bit and don't have the reaction time of a slug.
    It's not about being able to beat it or not. It's about the grueling proccess of memorizing a fight that's more AoE and I wouldn't enjoy... To me, it wasn't fun on HM, won't change now.
    I said no creativity because I think "more AoE" is the easiest way of adding difficulty. And SE as been using it way too much for everything, even leveling content.

    AoE in my opinion should complement mechanics, not be the mechanic. For example, look at Garuda EM... it simply makes you move, on a fight that you don't want to move thanks to LoS attacks and damage check.
    That's the foundation of "fire on the ground" in WoW. You just get out. The faster you are, the less damage you take, and the more your healers will like you. Here there's no distinction - "barely got out" and "didn't even bother" = the same punishment (barely being punished because on the servers, you're still inside it).
    (4)

  2. #162
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ZeroRains View Post
    Give me a break, this fight was bs in hard mode and just a step in the wrong direction.
    Wait, did you say Titan HM was BS (presumably because it's hard for you)? I laugh at you good sir. Good day.

    Titan HM is only hard with a group that has at least 3 incompetent players that can't even survive pre-heart. With a group of players that are geared and understand the mechanics, Titan HM is a cakewalk. I've been in groups that have sold HM runs to 2 people at once and they would jump and kill themselves after the heart phase and it was still easy to beat with just 6 players.

    Titan EX is notably a completely different monster. Yet several people have at least 1 if not 2 EX weapons now so it's obviously not an impossible fight.
    (0)

  3. #163
    Player
    Xenobius's Avatar
    Join Date
    Mar 2011
    Posts
    108
    Character
    Drak Thar
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ri_ri View Post
    That's the foundation of "fire on the ground" in WoW. You just get out. The faster you are, the less damage you take, and the more your healers will like you. Here there's no distinction - "barely got out" and "didn't even bother" = the same punishment (barely being punished because on the servers, you're still inside it).
    That's the point SE missed by a mile.
    It's kinda rare for WoW (and WoW does not nor did it ever have such godawful netcode/positioning problems) to have the entire fight designed around bomb-type AoEs.

    In fact, one of the very few offenders - the notorious Heigan "Safety Dance" the Unclean was nerfed into the ground precisely *because* you had to memorize the dance steps to survive. It's not "fun", it's routine, extremely repetitive and annoying.

    This is not the case with FFXIV's Titan fights, because you can't just learn the steps, you need to memorize the entire fight and pretty much pray you don't get any lag.
    (3)

  4. #164
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Ecks007 View Post
    Stuff based on presumption
    An easy fight can be BS. Winning or not winning has nothing to do with this subject. Titan HM is easy, but he's still BS.
    (1)

  5. #165
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ri_ri View Post
    It's not about being able to beat it or not. It's about the grueling proccess of memorizing a fight that's more AoE and I wouldn't enjoy... To me, it wasn't fun on HM, won't change now.
    I said no creativity because I think "more AoE" is the easiest way of adding difficulty. And SE as been using it way too much for everything, even leveling content.

    AoE in my opinion should complement mechanics, not be the mechanic. For example, look at Garuda EM... it simply makes you move, on a fight that you don't want to move thanks to LoS attacks and damage check.
    That's the foundation of "fire on the ground" in WoW. You just get out. The faster you are, the less damage you take, and the more your healers will like you. Here there's no distinction - "barely got out" and "didn't even bother" = the same punishment (barely being punished because on the servers, you're still inside it).
    SE doesnt know that gray colors exist is black or white , life or death.....its a retarded way imho to implement "harder" bosses....u punish ppl with high ping , or poor reflexes and thats it...because to be fair Titan is just learning a pattern and thats it....

    Titan is a boss that u get angry after wiping no matter what , in others bosses i dont mind wiping , we just retry and np, in titan ppl like to blame every1 , because u failed at plumes , because X got kicked out...if a tank or healer is dead, ppl just jump off , and after 5 wipes ppl start playing the blaming game ,and party members start to feel nervous and fail more at mechanics....and party rage at them harder....

    isnt fun to be in a titan party even with FC members....
    (2)
    Last edited by Warlyx; 12-29-2013 at 11:30 PM.

  6. #166
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Hitome View Post
    This is quite a fun fight. Healed and DPS'd it.

    I clear Twintania weekly as well. Screw up on twisters? You're done less you want to waste the healer or summoner's time battle ressing your sorry butt. If you are a DPS class, you just gimped the dreadknight take down as well.

    Maybe get gud?



    Bet you 100k, Mits, that he uses the DBM equivalent for Twin. AKA: don't need to think about it to win with an App telling you everything to do.
    Ouch, can't even be happy for people that clear t5, let alone accuse them of using a app that states the same thing that a focus target would. Forgive me if you sound childish

    But seriously, thread isn't about my experiences with twintania, its about titan. This is about as artificial difficulty as you can get, check out this link it gives the same reasoning I do. There's a BIG difference between content that is "hard, and content that is "overpunishing" https://www.youtube.com/watch?v=ea6U...utu.be&t=2m10s
    (4)
    Last edited by ZeroRains; 12-29-2013 at 11:33 PM.

  7. #167
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Doo View Post
    I'm sure it can but often than not it will result in a wipe. That's my point in general. Maybe it's different if you find 8 players that play too much and play together it will become easier to do but that's a whole lot of dedication. That's pretty rare to find in this game with the way it's currently designed where most things are solo friendly. I do enjoy the fights when I find very good players to play with but the problem is that you shouldn't need everyone to be at a high skill level in order to take tackle hard content. I prefer it the way most others mmo does it where the more skilled guy has a bigger effect on the fight to help the lower ones. It will result in a lot less run buying.

    I think Titan dfers will understand what I'm saying more because the chances of beating it with randoms is like .001 percent.

    http://forum.square-enix.com/ffxiv/t...=1#post1730294
    1) Titan Extreme. Extreme. Eeeeeeeeextreeeeeeeeeeeeme. I don't think that word means what you think it means

    2) I did 4 random DF queues on Titan EX aside from the times I attempted it with either my Coil static or a group made from a LS. Each of those 4 DF queues saw us consistently advance to the last phase and progress to, on average, 30-40% of health, with one attempt putting us at less than 10%. I never ever ever EEEEEVER saw that kind of consistent success in a DF random group for Titan HM, even months later. Yet, it was happening with DF pugs less than 2 weeks into Titan EX being available.

    3) Seriously, did you just say the sentence "You shouldn't need everyone to be at a high skill level in order to tackle hard content"? If it doesn't require a high skill level to complete, it's not hard content.
    (2)

  8. #168
    Player
    Eriatarka12's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Kipling Pryderi
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ZeroRains View Post
    Ouch, can't even be happy for people that clear t5, let alone accuse them of using a app that states the same thing that a focus target would. Forgive me if you sound childish

    But seriously, thread isn't about my experiences with twintania, its about titan. This is about as artificial difficulty as you can get, check out this link it gives the same reasoning I do. There's a BIG difference between content that is "hard, and content that is "overpunishing" https://www.youtube.com/watch?v=ea6U...utu.be&t=2m10s
    I'm still failing to see how Twintania is less punishing than Titan Extreme. It takes most groups 12-16 hours of hard learning for Twintania (to down it at least) whereas Titan can be done in just 3-4.
    (1)

  9. #169
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Avalon_Albrook View Post
    1) Titan Extreme. Extreme. Eeeeeeeeextreeeeeeeeeeeeme. I don't think that word means what you think it means
    1) Next it will be IT'S HYPPERRR HYPPPER EX.

    2) So did you beat it with those Dfers?

    3) Yes I did, like most hard, extreme, hyper content in other mmos.
    (2)

  10. #170
    Player
    makii's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Luny Lulune
    World
    Phoenix
    Main Class
    Conjurer Lv 31
    If it's not fun, why are you still playing?
    Go do something else.
    (1)

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