Quote Originally Posted by Maye View Post
I'm confused what about the population of players who want challenging content to play without being a jerk to other players? Where does this fall into the equation.
Not in the aggressive minority, of course. Even the non-aggressive players can want challenging content, of course, no problem about that. Nor I am saying that games should not have challenging content.

What I mean is that in every MMO game I have played, it seems that after launch most of the resources are dedicated to creating a SPECIFIC type of challenging content for endgame, i.e. instanced raids... though only a minority of players play it!