Yup I hate this type of style of difficulty. It makes players feel like they have to look up guides to succeed and there's not much variety in tactics. FFXI wasn't like this so it's not a cultural thing.I find the more difficult content in this game to be a tight dance you have to learn the steps to. There's no room for improvisation. You perform it without error for 10 minutes. If you make a mistake you have to start from the top. There is something not very fun about it. I don't know, maybe it's a cultural thing. It feels like a good time designed for robots instead of humans.
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