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  1. #281
    Player
    Slickpig's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sibian Dragonspire
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Honestly, I have no intention of even doing the EM primal fights, it's just not fun for me. After suffering through titan HM around 100 times, I just don't want to play a game that has 6 waves of twitch reactions, that if one person makes a mistake it's game over. Make the fights based on job skill rather than twitch avoidance and I'll be happy to play them, otherwise I'm done with them. Some people enjoy this, and that's great, just count me out, I'll go play the parts of the game that I do enjoy.
    (11)

  2. #282
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I find it amusing when so many people in beta said the game was too easy. They purposely made some things easy and made sure that the cutting edge encounters were challenging.
    (0)

  3. #283
    Player
    Xenobius's Avatar
    Join Date
    Mar 2011
    Posts
    108
    Character
    Drak Thar
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Orophin View Post
    I find it amusing when so many people in beta said the game was too easy. They purposely made some things easy and made sure that the cutting edge encounters were challenging.
    The problem is not with something being hard or challenging, it's just that SE has very little creativity when designing "hard" boss encounters.
    Yes, making players dodge unforgiving telegraphs for 10 minutes straight is difficult, but it's "cheap" difficulty, and hardly anyone enjoys that.
    Take one of WoW's bosses, Illidan, for example.
    At first glance, it might even look similar to the Titan EX fight - several progressive stages, AoE to avoid, adds that need to be picked up, positioning is the key.
    But despite it being a boss from 2007 it was designed with so much more complexity that looking at FFXIV's "stack on healers, dodge stuff, kill adds" one can only sigh.
    Twintania is a fight done right. EX Primals, for the most part, are not.
    (4)

  4. #284
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Ugh, just killed this bad boy with party finder group on Ragnarok 9 minutes before maintenance. I am probably a slowpoke because I had to progress 5 days to be able to dodge everything without constantly making a mistakes. It cost me lots of nerves but it's a wonderful achievement and I also think that I've learned to dodge alot there.

    By this post I'd also like to say sorry to all parties who called me handless noob who can't handle HM titan mechanics, kicked me for dying 2 times (mostly I left to not hold them back) etc., because I still see no 100% similarity with Titan HM. For me this was the hardest fight in game and maybe even in my MMO history, but I say that there is no need for nerf. It's completely doable with random people aswell, but it takes some time.

    I wish GL to everyone who still has to slay this beast. )
    (0)
    Last edited by StrejdaTom; 12-31-2013 at 12:15 PM.

  5. #285
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Hitome View Post
    It's really sad to see people still clinging onto WoW. It's a great game and still going, you know? Perhaps wander back over to it.
    ...
    Obviously not everyone is the same. If you want my opinion, 14 will head more towards the 11 direction than WoW direction based on what we have so far. Use intelligent decisions and go do things that you find fun.
    Hey, I find both WoW and FF14 very good - and very flawed. I am alternating them now - WoW is my "serious" game where I want to be badass, and FF14 is my "casual" game which I play to immerse in the pretty landscapes. So I plan to do a lot of FATES, dungeons, crafting, beast quests, etc. Titan may go to Hell, and stay there. His landscape sucks. :P
    (0)

  6. #286
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    3% wipe today. I am disappoint.
    (0)

  7. #287
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Orophin View Post
    I find it amusing when so many people in beta said the game was too easy. They purposely made some things easy and made sure that the cutting edge encounters were challenging.
    There is a profound and very meaningful difference between well designed "Challenging difficulty" versus "Fake Difficulty". http://tvtropes.org/pmwiki/pmwiki.ph...FakeDifficulty

    FF XIV's "endgame" is PLAGUED by the latter.
    (3)

  8. #288
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Virtuso View Post
    There is a profound and very meaningful difference between well designed "Challenging difficulty" versus "Fake Difficulty". http://tvtropes.org/pmwiki/pmwiki.ph...FakeDifficulty

    FF XIV's "endgame" is PLAGUED by the latter.
    Quote Originally Posted by Pageyoulinked
    but they can be avoided by skilled movement - thus, the difficulty is real.
    Sounds like titan to me.
    (0)

  9. #289
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Hanabira View Post
    Sounds like titan to me.
    Sounds more like:

    The game requires the player to use skills or knowledge that are either incorrect or have nothing to do with the genre.

    To me. Is this a MMORPG or some action game, where our "skilled movement" = compensating for lag, which would be...

    Bad technical aspects make it difficult.
    (4)

  10. #290
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    most people that fail at titan just blame lag. just people wont admit to not being fast enough.
    (5)

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