Quote Originally Posted by Alkimi View Post
People keep bringing up landslide, but that's probably the easiest of his mechanics. With the exception of the tank now having to move occasionally it's exactly the same as the HM version. The main cause of wipes while you progress will be getting used to the new bomb formations and their slight difference in timing from HM.
The main cause of wipes is generally RNG after heart, and groups not being prepared for the third row being on the tanks side and not properly baiting landslides(goes to both the MT and everyone else).

Either that, or latency issues. I have to use WTFast, because Verizon has been having problems lately. I will agree that the fight is too latency dependent, but what can you do without making the mechanics of the fight extremely easy for anyone that doesn't have latency issues?

At least from my experience.