Smarter? I'm sure avoiding all mechanics in a fight by simply "enraging" the boss is smarter than actually learning how to cope with them right? "Enrage Timers" are not some instant death notion but rather, in every other game a time limit before the boss should become more difficult, but instead, ADS becomes child's play. And I would hardly call it a strategy, just some group happened to look into it or tried to kill too many monitor nodes and hit the time limit. Now every completely casual player at end game, who never put any thought to Coil, can have a chance at free Allagan gear with no time or effort spent into learning the actual fight. Yeah, that sends a wonderful message. Not only that, but now raid teams who do the fight properly, who when in need of a replacement, have to reach out the community having to fear finding some backpacked casual player who jumped in Party Finder to get their free loot from T2 every week and has no clue how the fight actually works.=