I really don't see how doing the enrage method means you aren't cut out to do turn 4, since t4 doesn't use any of the same mechanics. It's not like turn 4 has a rot, which as i see it is he only part of t2 that really takes any coordination other than high voltage which isn't a very complex one to begin with, and people are not use to passing it. Turn 4 has its own set of mechanics completely different than 2. Would it be an exploit if you just did turn 1, 3, and 4 every week and never even attempted turn 2? I mean unless you were literally carried through the whole end game, t4 shouldn't pose too much a problem skill wise, its not a very complex fight.
Once your geared sure but no new team to BC is going to 1 tank the instance. He is suggesting that FCs are being formed with the idea that they are only recruiting 1 tank because a single event can be done with 1 at the entry level gear.
Few days ago I heard someone asking for a WHM to join their 3-heal T2 enrage run. Since they've been waiting forever, I asked, out of curiosity, "what are you gonna do with your 3-heal party after you beat T2?"
"Make one of the healers leave."
Oh. Right. I see. Is there any BC-ready WHM willing to join that knowing they could get dumped after that, leaving them to find a T3-5 party again on their own?
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
I'm sure its not that hard especially depending on what day of the week it is. By saturday or sunday night it's probably extremely likely a whm would do it. Some players only play 2-3 days a week and take what they can get.Few days ago I heard someone asking for a WHM to join their 3-heal T2 enrage run. Since they've been waiting forever, I asked, out of curiosity, "what are you gonna do with your 3-heal party after you beat T2?"
"Make one of the healers leave."
Oh. Right. I see. Is there any BC-ready WHM willing to join that knowing they could get dumped after that, leaving them to find a T3-5 party again on their own?
Too many people assuming we all only play one Job. You could go healer for Turn 2 then something else for 3-4.
You don't even need a geared healer to help out with the enrage tactic; three so-so healers, two geared healers or a single i90 WHM is enough.
I just can't believe people are defending this "strategy" and that the devs have designed the fight with such faulty mechanics.
It would be the same if you could just hold Twintania in phase 1 until rage timer, simply tossing a regen on tank and a couple of cures after every DS, then when the timer hits 0 you'd simply kill her while healing through AoEs... That would not be a strategy either, that would be using bad battle design to skip the actual battle while still getting the rewards.
Another one of these threads again?
Not sure why this method is bothering people so much.
To each their own is what i say.
Another pointless thread about nothing.
I agree. They needed something like a solo encounter with fight mechanics on the level of Titan hm to properly gate coil. Being able to run someone through an encounter to the point where they don't need to do anything really isn't helpful.
But it really isn't the problem either. most of the people in coil were not run through Titan hm while twiddling their fingers. Only a small portion of the community could ever afford the payed Titan wins or have a group willing to run them through easy mode.
Last edited by Fendred; 01-09-2014 at 10:35 PM.
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