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  1. #1
    Player
    Finuve's Avatar
    Join Date
    Jul 2011
    Posts
    89
    Character
    Ikara Dakra
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I can't fathom why people want this changed. The fact that this was figured out is fantastic and as long as it is left alone means player ingenuity is celebrated as opposed to being crushed.

    Glitches and exploits such as locking a mob from performing actions need to be fixed, but working within mechanics to find alternative solutions needs to be encouraged so that we can escape from the theme park design that is so enforced in modern MMOs.

    Multiple solutions is the right way to go.
    (77)
    PCs in signature, alright heres mine:
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  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Finuve View Post
    I can't fathom why people want this changed. The fact that this was figured out is fantastic
    Yeah...except you could clear it far faster the normal way ;p
    (1)

  3. #3
    Player
    BrandoH's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Ketsu Wotaberu
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Finuve View Post
    I can't fathom why people want this changed. The fact that this was figured out is fantastic and as long as it is left alone means player ingenuity is celebrated as opposed to being crushed.

    Multiple solutions is the right way to go.
    It's not fantastic, it's putting a bunch of awful players who aren't competent enough to complete T2 into T4, where they're even less competent.
    (3)

  4. #4
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BrandoH View Post
    It's not fantastic, it's putting a bunch of awful players who aren't competent enough to complete T2 into T4, where they're even less competent.
    And this even matters because.....?
    (5)

  5. #5
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Allyra View Post
    And this even matters because.....?
    Your sig makes me laugh every time i see it xD
    (0)

  6. #6
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Quote Originally Posted by BrandoH View Post
    It's not fantastic, it's putting a bunch of awful players who aren't competent enough to complete T2 into T4, where they're even less competent.
    It's not like you can only join T4 if you have beaten T2 >.>
    (5)
    Last edited by Miiu; 01-08-2014 at 05:27 PM.

  7. #7
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Finuve View Post
    I can't fathom why people want this changed. The fact that this was figured out is fantastic and as long as it is left alone means player ingenuity is celebrated as opposed to being crushed.
    Dark Devices showed 'player ingenuity' but SE stomped on it .. this is as much an 'exploit' as the DD one or the AK 'bypass the trash' one, SE are inconsistent in their application of the concept of 'exploit'.

    You're only arguing it isn't because this is an exploit you probably use, unlike some others you didn't (or weren't able to even though you wanted to).
    (0)

  8. #8
    Player
    Sax's Avatar
    Join Date
    Oct 2013
    Posts
    74
    Character
    Saxon Fox
    World
    Tonberry
    Main Class
    Scholar Lv 60
    Quote Originally Posted by KraggyKor View Post
    Dark Devices showed 'player ingenuity' but SE stomped on it .. this is as much an 'exploit' as the DD one or the AK 'bypass the trash' one, SE are inconsistent in their application of the concept of 'exploit'.

    You're only arguing it isn't because this is an exploit you probably use, unlike some others you didn't (or weren't able to even though you wanted to).
    People are arguing it's not an exploit because SE have said this is not an exploit (shocking right?). DD was not an exploit. Skipping trash in dungeons was not exploits either. They were only changed because of people like you screaming like a banshee about it. Exploits, exploits, everywhere!!! Standing in the tree for AK first boss to avoid all AoE dmg was an exploit. Sometimes I wonder if half of you even know what an exploit actually is.... - Little hint: It's not when someone does something differently to how you think it should be done.
    (9)

  9. #9
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Finuve View Post
    I can't fathom why people want this changed. The fact that this was figured out is fantastic and as long as it is left alone means player ingenuity is celebrated as opposed to being crushed.

    Glitches and exploits such as locking a mob from performing actions need to be fixed, but working within mechanics to find alternative solutions needs to be encouraged so that we can escape from the theme park design that is so enforced in modern MMOs.

    Multiple solutions is the right way to go.
    Youre a DPS... not a healer.. not a tank.

    of ~course~ you dont want it changed.

    This game needs more players who play DPS classes have a challenge. I played Paladin and White Mage through titan HM and fell asleep at how easy it was when i went and did it for monk. I've cleared Titan, Iffy and Ruda Extreme as PLD.. you think i'm going to have issues when i go back on my monk? Absolutely not.

    DPS (under current game design) have to only not ~completely~ suck at dealing DPS and dodge..

    Tanks/Healers? Have to be pretty good at what they do, dodge, watch stacks, place unsafe mechanics in safe places, protect other party members, avoid unmarked un-indicated attacks, know when certain attacks are incoming to prepare for them and adjust accordingly, ... need i go on?



    Development team please read what we are saying. We are not saying its an exploit. We are saying that we would like content that is not simply memorize it and win. We want either simply content that is difficult or at the very least content that is difficult as well as requires memorization (aka a mix of both difficulty and memorization.)

    Turn 2 non enraged mode is a good example of what could be a design bases for difficult content.

    Turn 4 is another example.

    Please give DPS something to do besides just dodge and not be terrible at dealing DPS. Give them maybe a mechanic so if they get hit they dont take damage (which only makes the content difficult for healers) but something that renders them confused, or immobile or some other mechanic that cannot be esuna/leeches, like being unable to deal DPS at all, causing a wipe.
    (1)
    Last edited by Daniolaut; 01-08-2014 at 05:22 PM.

  10. #10
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Daniolaut View Post
    I played Paladin and White Mage through titan HM and fell asleep at how easy it was when i went and did it for monk.
    Wait, did you just imply that there was a job more boring than playing PLD on Titan Hard?

    Quote Originally Posted by Yenn View Post
    Why is this not considered an exploit, but doing the same thing to Twintania was considered an exploit?

    Double standards.
    The Twintania exploit resulted in the boss just standing there doing nothing for 80% of its life. Same with the Titan bug that resulted in him standing there trying to attack someone he couldn't reach from 100%->0%. As in, those two exploits completely and utterly broke the encounter while the remaining players could run around doing whatever they wanted and not fear anything.

    The T2 strategy, on the other hand, is deliberately provoking the boss into action. Ironically, its enrage mode is easier to deal with than its normal mode. What it's not doing, however, is standing there completely immobilized while the players kill it at their leisure.

    Not a double standard. A clearly defined standard that, thus far, seems to have been enforced.
    (6)
    Last edited by Viridiana; 01-08-2014 at 05:42 PM.

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