I can't seem to follow the logic here. SE is not supporting PUGs in coil, hence it not being in the DF, but you want SE to kill a method of clearing so you can have more tanks for PUGs. Please correct me if I'm wrong here too but doesn't turn 2 only drop the fending ring that tanks should even care about? My FC has tried a ton of ways from the normal kill, killing rot boss and trying that, enrage, more than 3 bosses, different paths. Enrage works well for us because we can bring different people who are newer 50's to help boost their gear, morale, fun, participation, etc.. Take it away, we still clear it but you are just going to hurt some of my guys that did nothing wrong but start the game later or don't have the time to play as much.

Oh and by the way, our main group changes a smn to sch and a war to mnk after cad to kill enrage ADS so nobody gets cheated out of participation.