Page 27 of 30 FirstFirst ... 17 25 26 27 28 29 ... LastLast
Results 261 to 270 of 326

Dev. Posts

Hybrid View

  1. #1
    Player
    Ceridan's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Tyrenne Tohka
    World
    Sargatanas
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by renolio View Post
    I can't get my head round why people are still arguing about this...the company that produces the game has come forward and addressed this saying that this is a valid tactic no ifs or buts. its there in black and white you cannot argue the fact. Disagree yes but you cannot say its an invlalid tactic anymore.


    People saying you're not doing the fight properly unless you deal with Rot.... Well Rot is not THE mechanic in this turn its one of the potential mechanics you need to deal with. The entire instance is based on allowing you to customise the end encounter by removing certain mechanics you do or do not want to deal with. How is waiting and choosing not to deal with ROT but a room wide AOE that must be healed through any different.

    So people believe enrage is easier than rot therefore it shouldn't be allowed, but hang on rot is easier than haste so by that logic does that mean the only proper way to do this encounter is by giving ADS the haste buff? i bet my house (figuratively) that no one would agree.

    by allowing ADS to enrage you are choosing to do this encounter your way, you are not exploiting the game, ADS will still do an attack rotation that you have to deal with. The fact that people find this easier is irrelevant based onthe above logic.

    My question is had the first groups that cleared this instance and provided the guides on how they did it use the enrage method would we still be having this pointles arguement? i highly doubt it as it would be this method that was adopted months ago as most people are sheep and follow the path someone else has already laid out for them that is shown to be successful.

    I think peoples biggest issue here, cutting through the crap, is that they are concerned someone else might get that same shiney piece of digital loot in a way that is deemed easier and they didn't think of making them less special.
    Quoted for truth.
    I think this horse is beaten to death enough already.
    (1)

  2. #2
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Didn't SE say warriors where fine and that players just were not using them properly?...yeah last dungeon in the game should not have copout method where you can win with a blindfold on.
    (0)

  3. #3
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    No let's keep beating it
    (0)

  4. #4
    Player
    Senchai's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Senchai Sor
    World
    Ragnarok
    Main Class
    Lancer Lv 51
    ... Sadly there is no thumbs down option here, really. I posted same in german forums already. Seems you guys really have no life. Why discuss this? Are you all aware that this is NOT THE ONLY fight in the game where one gets tested, right? Why in all names do YOU care about it if ppl get tested at Garuda Ex, Titan Ultimate Extreme or <insert anything here>?


    OPs subjects:
    -removes the opportunity for groups to learn and progress through this particular fight
    Again, who cares. If the ppl that only (and i mean only) are able to kill it in this mode dont get further after T3 then whats the difference for YOU and the community? Whats the difference if they get tested here or in any other fight? Are you so alone in the game that you dont have ppl to do Coil or are you one of the ppl that cannot be in a team and so only depends on DF parties? Well, your problem then imo.

    -for those not yet geared enough to complete turn 1, many are clearing this once a week for easy loot.
    What? What you say makes no sense at all. So you think spending 2 more weeks in AK so they can buy AF2 makes ppl more skilled? Wth are you talking about lol.

    -by not adjusting this dungeon it sends a message to the community that it's ok to use whatever means necessary to gather loot, the fight isn't what's important.
    I didnt get that message, where is it? How it got delivered? In my inbox in gmail or where i have to look at it for? (sarcasm) ...

    Hard to believe ppl still are arguing over this. Not sure what makes Turn 2 different from other fights...Why noone cares about T3 that is by far more in need to be fixed... Why noone cares if ppl run through here only through teleporting instead of fighting the mobs? And lol... who in all worlds said that SE didnt have an intention like this to have a fight beatable in more than one way? Imo there should be ALOT more machanics in the game than this single one, where there are different ways to beat certain things. Or are you so simple minded that this doesnt come to your mind?

    Sometimes we beat normally, sometimes we use Raged mode. And? After that we clear t4... So what is it you talk about?

    I know for sure that it bugs me alot more that the DF-level restriction of Primals is so low

    Bah... not sure why i even spend time posting here...
    (1)
    Last edited by Senchai; 01-19-2014 at 08:16 PM.
    http://de.finalfantasyxiv.com/lodestone/character/3062550/

  5. #5
    Player
    Chronos's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Chronos Black
    World
    Leviathan
    Main Class
    Archer Lv 50
    I dunno why people cry about this...let the noobs get their gear. it's FASTER to do the fight as intended...let them go slow. gl on turn 6-10
    (0)

  6. #6
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    If you don't go left after the first node you're not doing it they way the devs intended.
    (1)

  7. #7
    Player
    Apathy's Avatar
    Join Date
    Nov 2013
    Posts
    1
    Character
    Wyra Elakha
    World
    Lamia
    Main Class
    Conjurer Lv 50
    You know, this method of doing turn 2 sort of reminds me of the Vanish-Doom trick from Final Fantasy VI. The one where you could cast the Vanish "buff" on an enemy and then, since it caused magic attacks to automatically hit (which would also dispel the buff), cast Doom and instantly kill the enemy. This worked on almost every enemy in the game, including the final boss.

    Following the same logic I keep seeing regarding the enrage strategy, I guess that trick wasn't really an exploit either -- it was just a creative use of game mechanics, even if it did completely trivialize the entire second half of the game.
    (0)

  8. #8
    Player
    Lyrro's Avatar
    Join Date
    Dec 2013
    Location
    Fort Myer, VA
    Posts
    44
    Character
    Lyrro Deigon
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Had a whm fill in for one of our guys during a coil raid a couple weeks ago who said he was experienced to t4. Turns out experienced meant enraged method and we wiped over and over trying to do it the normal way because he didn't know what to do and didn't have the practice to do it despite the fact that he's made it to t4. Casual gamers can argue all they want about how enrage method is a legit method, but when one person holds up the entire raid because they're so used to enraged method that they haven't bothered to try to learn the intended method, or any other method in that matter, that's a severe oversight. Where my group can usually 1 shot the first four turns, we were stuck on t2 for around an hour before we had to quit because we didn't have time to keep trying to teach this guy. He's gone back to using the enraged method and as far as I know still hasn't bothered to try the intended methods since, and when I think about how hard my group had to try in order to down t2 back when coil first came out I can't help but think about how gimped these players are who are using enraged.
    (0)

  9. #9
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Lyrro View Post
    snip
    Sounds more like your group should have just kicked the guy if he didn't know what to do and just get someone else.

    You do realize that a whm who never entered turn 2 could also say "ya I know it!" and then be a complete n00b, too, right?

    Alternatively, the whm could be used to going down one path getting rid of certain mechanics, and your static could have done a completely different path making it so the whm didn't know how to handle things either.

    I mean you do know you can remove the rot mechanic normally, right? If a group does this, they may not be used to passing it no matter how many times they've done turn 2.
    (0)

  10. #10
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Lyrro View Post
    Had a whm fill in.
    Why not just do enrage mode? it sounds like 7 people held up the entire raid because they wanted to do it the more difficult way.
    (2)

Page 27 of 30 FirstFirst ... 17 25 26 27 28 29 ... LastLast