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  1. #201
    Player
    Sedant's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    74
    Character
    Sedant Reaux
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Its different because it is engaging a raged mob. A mechanic that would otherwise kill lesser groups. Try enraging Twintania and see what happens (double-dog dare you). The exploit where Twintania was bugged out from 80% to death was comparable to beating on a level 90 target dummy. ADS while enraged still does stuff, Object 199, its enraged move. If you can survive that GG. SE has even acknowledged this as a viable strategy not an exploit.
    (3)

  2. #202
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by NRhodes View Post
    Viridiana, again, thank you for bringing my point even closer. ADS "exploit" completely and utterly stops ADS, the boss, from doing anything but his auto-attack AoE from 80%->0%. Child sit down before you don't have a leg to stand on.
    First, calling your opponent "child" really gives your argument that additional weight it was lacking.

    Now that the sarcasm's out of the way, would you mind explaining how an exploit that only requires the party to stand around auto-attacking secure in the knowledge that they'll safely win and a tactic that requires most groups to bring 3 healers and somewhat competent dps in order to not die are in any way similar?
    (2)

  3. #203
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Viridiana View Post
    First, calling your opponent "child" really gives your argument that additional weight it was lacking.

    Now that the sarcasm's out of the way, would you mind explaining how an exploit that only requires the party to stand around auto-attacking secure in the knowledge that they'll safely win and a tactic that requires most groups to bring 3 healers and somewhat competent dps in order to not die are in any way similar?
    It can actually be two person healed really easily, just wanted to toss that in there.

    But I'll let you two continue on your battle of wits.
    (0)

  4. #204
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Noahlimits View Post
    It can actually be two person healed really easily, just wanted to toss that in there.

    But I'll let you two continue on your battle of wits.
    I did say "most groups."

    But, just to use this as further example, I've seen groups fail the enrage strat even with 3 healers. Compare that to the Titan exploit, which required 1/8 of your party to not be afk (and a decent macro means even they could afk for probably 30 seconds at a time).
    (1)

  5. #205
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Sax View Post
    Lern2sarcasm..... The ones who do know better than you, me, or any other crybaby here, are the people that designed it. You know, the ones that are saying that enrage is a viable solution to completing the turn.
    Im just gonna post this again if you guys dont mind...

    "Warriors are fine". Month later massive buff.
    "Dark Devices are fine". Month later massive nerf.

    If this was Blizzard and not SE this wouldve been hotfixed as soon as it appeared on the forums.
    (1)
    Last edited by Wizhard; 01-14-2014 at 11:54 AM.

  6. #206
    Player
    SecsyMancat's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Secsy Mancat
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Since I wrote the OP I can guarantee you nothing was said about this being an exploit. As a matter of fact it was recognized as not being an exploit and has since been confirmed to not be an exploit so let's please stop referring it to being, or not being an exploit. It is not. SE has even come out and said they do not recognize it as being an exploit. Now that that is settled can we please keep the conversation relevant the the topic at hand. (For those of you who forgot the topic at hand is whether or not this fight should be adjusted so that the majority of the fight mechanics can't be bypassed) Thank You.
    (0)

  7. #207
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SecsyMancat View Post
    Since I wrote the OP I can guarantee you nothing was said about this being an exploit. As a matter of fact it was recognized as not being an exploit and has since been confirmed to not be an exploit so let's please stop referring it to being, or not being an exploit. It is not. SE has even come out and said they do not recognize it as being an exploit. Now that that is settled can we please keep the conversation relevant the the topic at hand. (For those of you who forgot the topic at hand is whether or not this fight should be adjusted so that the majority of the fight mechanics can't be bypassed) Thank You.
    I don't see any needs to adjust the fight at this point. Player who aren't able to deal with the mechanics in a proper way will probably be in a rough spot in the later turns, so who cares?
    (0)

  8. #208
    Player
    One_WingedAngel's Avatar
    Join Date
    Nov 2013
    Posts
    22
    Character
    Relm Arrowmy
    World
    Hyperion
    Main Class
    Archer Lv 50
    I am sure the rage streatgy is making the developer cry.
    (0)

  9. #209
    Player
    Sigvaldus's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Sigvaldus Gigantus
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    This type of subject, always brings out the elitist's, your not impressing anyone just because you can beat turn 2 by doing it the more difficult way.
    (3)

  10. #210
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sigvaldus View Post
    This type of subject, always brings out the elitist's, your not impressing anyone just because you can beat turn 2 by doing it the more difficult way.
    No one is trying to 'impress' someone, as the mechanics are easy enough to be dealt with the intended way. By using the enrage mode you don't 'beat' the encounter, you merely circumvent all of its mechanics completely. You just show off that you or the group you run with are largely incompetent of dodging a few void zones and passing along rot in a given pattern (where you don't even have to pass it at all, if all just stack up behind the ADS after the initial round of passing around the rot; the immunity timers will take care of passing along the rot automatically) - much more impressive. Let me ask again, where's the benefit of using the enrage mode, if not for making up your own shortcomings in how to deal with the regular mechanics? Enrage Mode takes longer than a regular kill and requires the raid group to leave coil after turn 1, have 1 or more people change classes/characters, an re-enter the coil, just to do the whole leaving and class changing thing again for turn 4.
    (0)

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