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Results 11 to 19 of 19
  1. #11
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Could fully remove sprint or make it a one use ability per match and even then at Max TP it would only last for 10.
    (0)

  2. #12
    Player
    GeeGizzle's Avatar
    Join Date
    Dec 2013
    Location
    Wash, DC
    Posts
    7
    Character
    Gee Gizzle
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Warthain View Post
    unless you havent heard yet, you might get nerfef in that department soon.... scholar and summoner are getting pvp nerfs on abilities and probably the pets.... a reminder though, these nerfs will be pvp only and your pve skills will work has they worked so far....
    I was being sarcastic to the scholar post above mine, making it seem like he had it difficult in pvp.
    (0)
    ---------------------
    Gee Gizzle
    Leviathan Server (NA/US)
    Active PVP Role: Bard
    Online PVP MMO Videos: http://crypt.upson.cc

  3. #13
    Player
    Mitski's Avatar
    Join Date
    Sep 2013
    Posts
    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Vektrat View Post
    *SNIP*
    Weapon Throw should remove Sprint 100% of the time, but they should leave the positional requirement on the heavy debuff.

    Even with a lackluster Weapon Throw, there are still much larger balance issues.
    (0)

  4. #14
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Do not remove sprint because melee actually need it...
    (0)

  5. #15
    Player
    astrobearthe2nd's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Iwannabe Amoogle
    World
    Gilgamesh
    Main Class
    Pugilist Lv 26
    instead of removing sprint...how about petitioning SE to allow melee or Tp dependent user to use our useless MP pool for sprint in pvp. boom i just fixed your sprint imbalance.
    (0)

  6. #16
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by astrobearthe2nd View Post
    instead of removing sprint...how about petitioning SE to allow melee or Tp dependent user to use our useless MP pool for sprint in pvp. boom i just fixed your sprint imbalance.
    Been asking for this for a while even before PvP.
    (1)

  7. #17
    Player
    dsingh's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Dan Singh
    World
    Diabolos
    Main Class
    Lancer Lv 50
    There is a pvp move called Enliven for melee. Use it.....
    (0)

  8. #18
    Player
    GeeGizzle's Avatar
    Join Date
    Dec 2013
    Location
    Wash, DC
    Posts
    7
    Character
    Gee Gizzle
    World
    Leviathan
    Main Class
    Archer Lv 50
    Evliven and Invig are good for melee, however, you have to cross-class and pvp spec in order to supplement TP cost; when mana users don't... yes, that seems fair. I'll sprint, while i still have a full mana bar, when you are out of TP, cuz your CDs are still resetting. lol
    (0)
    ---------------------
    Gee Gizzle
    Leviathan Server (NA/US)
    Active PVP Role: Bard
    Online PVP MMO Videos: http://crypt.upson.cc

  9. #19
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    I think using sprint is supposed 2 be defensive instead offensive.. you are not supposed 2 be offensive and defensive at same time, u need sacrifice damage if u wanna use ur sprint and avoid damage. Casters can not cast while moving so isnt it fair if melees can not do max damage? Only summoner can do 100% uptime(without shadow flare) while moving with sprint if dots are already in(that makes summoner actually pretty op) but u can avoid that damage too if u know how 2 use pilars/walls/interrupt/dispel dots/purify dots etc stuff and summoners do not have any other defensive cooldowns like mana shield or manipulations etc stuff that blm have.
    (0)

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