This is our tanking sequence vs Ifrit on the final nails phase:
  • Warrior provokes after the first Incinerate after he spawns nails.
  • Paladin provokes after the Warrior takes three Incinerates (mitigated with Vengeance).
  • Ifrit will now cast Infernal Howl on a healer, and then turn back around and do three Incinerates to the Paladin (mitigated with Sentinel)
  • Ifrit will then cast: Eruption, then Infernal Howl on a healer, and then turn back around to do three more Incinerates. Paladin uses Hallowed Ground to negate all three.
  • By the time Ifrit casts Incinerate again, the stacks on the Paladin have expired. Warrior provokes after 3 from here.
Using this technique, the Paladin keeps Ifrit for the 3/4 of the final phase, taking 9 Incinerates in a row but never going above three stacks. It gives the Warrior complete freedom to drop Defiance and help kill nails. It gives Healers a lot of breathing room to keep the DPS topped up. The Infernal Fetters are pretty much a non-factor since you're taking out two tank swaps from the entire phase. It makes everything super easy.