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  1. #1
    Player
    Anty's Avatar
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    Mar 2011
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    Character
    Anty Lion
    World
    Sargatanas
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    Conjurer Lv 60
    i also would prefer a successful ffxiv over a remake of "levelincreaseFantasy XI" of AbysseaFantasy XI, however you wanna put it. But due to its updates it doesnt really offer much to do anymore. Endgame got killed skillfully and there is just leveling and Abyssea. thats it. OK you have choices but... they are useless. Who wants lvl 75 gear as lvl 90? or higher if the AH offers cheap stuff that is way better.

    They should have pimped the engine in ffxi instead of making their level increase decision and add new lvl 75 content instead as another option. The increase wasnt necessary at all but it killed the many years of work not only for the gamers... also all the work the game took to be where it was....
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  2. #2
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Anty View Post
    i also would prefer a successful ffxiv over a remake of "levelincreaseFantasy XI" of AbysseaFantasy XI, however you wanna put it. But due to its updates it doesnt really offer much to do anymore. Endgame got killed skillfully and there is just leveling and Abyssea. thats it. OK you have choices but... they are useless. Who wants lvl 75 gear as lvl 90? or higher if the AH offers cheap stuff that is way better.

    They should have pimped the engine in ffxi instead of making their level increase decision and add new lvl 75 content instead as another option. The increase wasnt necessary at all but it killed the many years of work not only for the gamers... also all the work the game took to be where it was....
    Actually, the increase was necessary. The content they planned is/was borderline impossible for level 75 characters to do just on a pure formula level. (Everything is over your stats, which means for example Helicies would never do much of anything no matter how pimped out you were at 75.)

    The levels also justified the overpowered Empyrean Armor and Weapons. So it wasn't necessary from a personal stance, but it was more than necessary from a game play perspective. Abyssea killed most things prior to it, but it's what actually saved the game.

    Ironically, it's exactly like it was during Zilart's release when Artifact armor and relic weapons was released.
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  3. #3
    Player
    Anty's Avatar
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    Mar 2011
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    625
    Character
    Anty Lion
    World
    Sargatanas
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    Conjurer Lv 60
    Quote Originally Posted by Jennestia View Post
    Actually, the increase was necessary. The content they planned is/was borderline impossible for level 75 characters to do just on a pure formula level. (Everything is over your stats, which means for example Helicies would never do much of anything no matter how pimped out you were at 75.)

    The levels also justified the overpowered Empyrean Armor and Weapons. So it wasn't necessary from a personal stance, but it was more than necessary from a game play perspective. Abyssea killed most things prior to it, but it's what actually saved the game.

    Ironically, it's exactly like it was during Zilart's release when Artifact armor and relic weapons was released.
    might be true but you cant increase it that fast without proper content/storyline imho. Felt rushed to me as well. Might be their way but... looking at the server merges i don't think it saved the game one bit.
    (1)

  4. #4
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    Quote Originally Posted by Jennestia View Post
    Actually, the increase was necessary. The content they planned is/was borderline impossible for level 75 characters to do just on a pure formula level. (Everything is over your stats, which means for example Helicies would never do much of anything no matter how pimped out you were at 75.)

    The levels also justified the overpowered Empyrean Armor and Weapons. So it wasn't necessary from a personal stance, but it was more than necessary from a game play perspective. Abyssea killed most things prior to it, but it's what actually saved the game.

    Ironically, it's exactly like it was during Zilart's release when Artifact armor and relic weapons was released.
    The game was out for what? A year when Zilart released? It isn't like replacing a single item that can take nearly two years to get with one you can obtain in two weeks.
    (1)

  5. #5
    Player
    Miliant's Avatar
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    Mar 2011
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    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    Perhaps, I feel, the problem lies in the fact that in FFXI the 75 level cap lingered for way longer than it should have. People grew accustomed to it, and they sank a lot of money, time and resources into gear they thought would be permanent. Now that the rules have changed, that's obviously going to hurt. The cap should have at least been risen to 80 years ago to, or at least by 5 levels with each expansion to instill the idea that the cap wasn't permanent.
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    We'll take it into consideration.

  6. #6
    Player
    Anty's Avatar
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    Mar 2011
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    Character
    Anty Lion
    World
    Sargatanas
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    Conjurer Lv 60
    Quote Originally Posted by Miliant View Post
    Perhaps, I feel, the problem lies in the fact that in FFXI the 75 level cap lingered for way longer than it should have. People grew accustomed to it, and they sank a lot of money, time and resources into gear they thought would be permanent. Now that the rules have changed, that's obviously going to hurt. The cap should have at least been risen to 80 years ago to, or at least by 5 levels with each expansion to instill the idea that the cap wasn't permanent.
    i think to too. The steadier increases together with bits of content like kupo moogle, crystalline proph. gear etc. (already for lvl 80ies or 85s and such)
    would have been a better way but too late now. I liked ffxi a lot and played it several years but i now hope ffxiv is getting good (not just better) and will be a proper replacement of ffxi without copying it too much (still some good things are worth copying instead of leaving them out without a replacement or another better feature)
    (1)

  7. #7
    Player
    Synfrag's Avatar
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    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Yep

    Quote Originally Posted by Miliant View Post
    Perhaps, I feel, the problem lies in the fact that in FFXI the 75 level cap lingered for way longer than it should have. People grew accustomed to it, and they sank a lot of money, time and resources into gear they thought would be permanent. Now that the rules have changed, that's obviously going to hurt. The cap should have at least been risen to 80 years ago to, or at least by 5 levels with each expansion to instill the idea that the cap wasn't permanent.
    I don't remember when the cap was increased to 75. Maybe it was this way from Zilart on. But, I do know I was 75 for at least 3 years and through that whole time working on gear for said 75 only for all that time to be in vain. Not a smart move. They should have just wiped the servers and made us start all over from lvl 1.
    (0)