It would be rather handy, more so for Thaumaturge AoE as it has such a phenomenal range. It becomes hard to judge where it ends.
It would be rather handy, more so for Thaumaturge AoE as it has such a phenomenal range. It becomes hard to judge where it ends.
A range indicator is a simple suggestion that would vastly improve gameplay for CONs. A targetting line, at the very least, would make it simple especially for those of us who use CON and THM and go nuts trying to determine what spells will connect with mobs/players. An added bonus would be that, when you switch classes, you'll have an obvious reminder that your range is completely different!![]()
/signed
Need to add the AoE for all classes as a cone/pie-plate/marker on mobs or whatever. Range-finder on hotbar would rock too! Nice to know (pre-cast) it my target is in range!
Exactly! Specifically: something like the target ring for the Rain of Fire spell in that WoW game. Or similar. It shows AoE range around targeted mob/PC/NPC in bright green pattern on the ground, including terrain effect.
Range finder? Yes, please!
AoE indicator? Yes, please!
im totally on-board with a toggle for some form of indicator for AoE, maybe during the cast mobs within that spell/ability's range will glow slightly? or maybe have a cursor over their heads? great suggestion!
Last edited by Jagermeister; 03-14-2011 at 02:14 PM.
after more thought this may be a good opportunity for SE to totally change spell casting without making any drastic changes the the combat system.
example:
Remember the cut-scene with the sexy kat-conj casting a protect "force field"? same basic concept, but more of a flashy spell load-up that displays the radius of the spell about to be cast. and each spell have its own unique looking "radius-loadup effect". like... for a fire spell have small vaguely noticeable fire whisps that fly around the radius of the AoE spell.
just an idea ^^
Last edited by Jagermeister; 03-18-2011 at 01:17 AM.
Yes, that would be good addition
Nice idea; I think we're all unanimous in that we'd like this to be implemented.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.