Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21
  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283

    AOE range indication

    Anyone else feel like it'd be nice to have some form of indication on the range of spells when choosing AOE? usually the different between dieing and surviving a solo Levee is determined between me attacking one enemy in a pair while the other one tares me a new one in the back, and taking them both out together with AOE before my stonewall goes out, but more than often I'll either end up not hooking one with my AOE, or hooking a couple Dodos that magically appeared out of nowhere like the Dodos love to do.

    I understand some people want to eye the range and wouldn't like an indication, but i don't see harm with adding a toggle for having one or not you could just have a small glowing ring on the ground showing you how far the spell's range is from the center, and you could even explain it as something like aetheryte responding to the spell if you want it to make sense in the game's world.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    12
    Would love that. And not only an AoE range indicator, but a general "how far am I from the mob" indicator, so we can get the max range of spells at a glance. Again, this could easily be a toggle on/off function I'm sure.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    12
    And how do you get your profile onto your signature? ^^b
    (0)

  4. #4
    Player
    JaxPalion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania - Los Angeles
    Posts
    23
    Character
    Jax Palion
    World
    Sargatanas
    Main Class
    White Mage Lv 50
    Yeah make it simple, this would be good addition
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    15
    I would love some kind of visual cue on what enemies are in the AOE zone. I'm fairly decent at estimating range due to being forced to practice AOE-awareness, but sometimes magic surprises you in how far it can reach, and that can get you killed pretty easily.
    (0)

  6. #6
    Player
    Ayaka's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    46
    Character
    Nana Sakurai
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by redmetalbear View Post
    And how do you get your profile onto your signature? ^^b
    [IMG]insert the link to your image here[/IMG]

    On topic: Yes, it would be nice to see the AOE range, i was getting used to it, but now with mobs resized i'm having problems again. Also i noticed a frequent problem with casting onto something that is on a slope. The casting range becomes smaller so, for example: it does affect party members separated on the slope not all would get healed being ones in the low side and those that are up dont get it. But if they were in plain ground they would get heal normally. I'm not saying about a very high slope thought. I've suffered this.
    (0)

  7. #7
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Simply, Developers can add an effect over every body hitted by an AOE.
    Exactly as the flashy effect we have on a single target.

    Another simple idea is add an icon over the head of every mob in the AOE radius.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    12
    Quote Originally Posted by Ayaka View Post
    [IMG]insert the link to your image here[/IMG]

    On topic: Yes, it would be nice to see the AOE range, i was getting used to it, but now with mobs resized i'm having problems again. Also i noticed a frequent problem with casting onto something that is on a slope. The casting range becomes smaller so, for example: it does affect party members separated on the slope not all would get healed being ones in the low side and those that are up dont get it. But if they were in plain ground they would get heal normally. I'm not saying about a very high slope thought. I've suffered this.
    Ok, super noobish question here, where would I find the link to my profile?
    (0)

  9. #9
    Player
    Flasher's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    43
    Character
    Flasher Fadetoblack
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Mr_Gyactus View Post
    Simply, Developers can add an effect over every body hitted by an AOE.
    Exactly as the flashy effect we have on a single target.

    Another simple idea is add an icon over the head of every mob in the AOE radius.
    or a circle on the ground where the spell land around the target (so that there is still a change will i hit it or not moments)
    (0)

  10. #10
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Would be a nice addition to keep us conjs among the living
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

Page 1 of 3 1 2 3 LastLast

Tags for this Thread