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  1. #1
    Player
    nostrade's Avatar
    Join Date
    Oct 2013
    Posts
    84
    Character
    Nos Chiru
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shirana View Post
    snip
    2. its okay while leveling it doesnt really matter, using soulstone job give you a bit extra stats and some exlusive job skill. Pretty sure the lvl 30 skill isnt really that great

    3. crafting will cost you a lot of gil and on my server it doesnt really sell right now :/ dungeon gear is better but theres RNG, GC gear reward is on par with crafted gear i guess.
    a suggestion, get all your DoH to level 15, the cross skill really helps and you will feel awesome when you are wearing your own crafted high quality gear

    Quote Originally Posted by Shirana View Post
    And does this mean relying on crafting as a means of income is pointless?
    right now it is pointless, but who knows what future update will bring? and yes, do not teleport too much if you want to save some money, walk everywhere
    (0)
    Last edited by nostrade; 12-27-2013 at 04:27 PM.

  2. #2
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by nostrade View Post
    2. its okay while leveling it doesnt really matter, using soulstone job give you a bit extra stats and some exlusive job skill. Pretty sure the lvl 30 skill isnt really that great

    3. crafting will cost you a lot of gil and on my server it doesnt really sell right now :/ dungeon gear is better but theres RNG, GC gear reward is on par with crafted gear i guess.
    a suggestion, get all your DoH to level 15, the cross skill really helps and you will feel awesome when you are wearing your own crafted high quality gear
    Crafting your own HQ gear COSTS gil, it does not generate gil. Also, the Materia is the only thing that makes crafted gear better than darklight, and getting good materia melds will also cost you a lot of gil. Darklight and CT gear is more than enough for starting the endgame.
    (0)

  3. #3
    Player
    nostrade's Avatar
    Join Date
    Oct 2013
    Posts
    84
    Character
    Nos Chiru
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Archona View Post
    Crafting your own HQ gear COSTS gil, it does not generate gil. Also, the Materia is the only thing that makes crafted gear better than darklight, and getting good materia melds will also cost you a lot of gil. Darklight and CT gear is more than enough for starting the endgame.
    uhh.. this thread talks about leveling and everything new
    not endgame
    (1)

  4. #4
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Archona View Post
    Crafting your own HQ gear COSTS gil, it does not generate gil. Also, the Materia is the only thing that makes crafted gear better than darklight, and getting good materia melds will also cost you a lot of gil. Darklight and CT gear is more than enough for starting the endgame.
    You can farm all the materials, including the shards, for every synth if you put in the effort. Crafting costs you nothing that way; and it will make you money if you do leves with things you gather yourself.
    (1)

  5. #5
    Player
    Shirana's Avatar
    Join Date
    Dec 2013
    Posts
    250
    Character
    Shirana Everdark
    World
    Brynhildr
    Main Class
    Lancer Lv 70
    Indeed I made this thread to ask for new player/beginning help xD
    Based on what you have all said, I should only bother doing crafting for free gears through my own effort and time spent gathering materials. Accept the monetary rewards from quests and ignore the quest armor. In fact I do as Peptaru said, which is gather all the materials for yourself. It is Arduous but it works. Despite practically spam lvling out of fun I am a casual gamer so spamming to 50 and then repeating the 50 games content over and over is not very appealing. I'll do that when I am 50 and ready to upgrade my gears, maybe not even then if the lvl 50 stuff is boring. I do not know what Darklight/CT is, but if it matters, I am following a guides advice to get my grand company lvl 50 gears. Till then it seems I will worry about crafting and using crafted gears so that I can select monetary rewards over crafted gears. Also I think this is my last post I can make today thanks to heavy forum restrictions~
    (2)

  6. #6
    Player
    SilverRhythm's Avatar
    Join Date
    Oct 2013
    Posts
    156
    Character
    Adun Centennial
    World
    Tonberry
    Main Class
    Lancer Lv 50
    1) No they don't. Each class has their own individual free stats to add

    2) Yes, you can only use cross class skills from the few classes designated only for Dragoon such as Marauder and Pugilist.

    3) Requires some market study, selling raw materials, DoH items all also can give you a fair amount of gil. But to try to make 1 million gil in an instant, that probably is not going to be possible through market. There are many ways to make gil, try to find out
    (1)

  7. #7
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Shirana View Post
    3) Recommended ways to make gil?
    Please don't listen to people telling you not to take gear upgrades. As someone who remembers leveling up in lowbie dungeons as a healer, please take gear upgrades for my sake and the sake of healers everywhere.

    With that said, you have a couple of options. You should make about 250-300k just from leveling off of quests. But here are some other things you can do:

    1. Sell item drops like Scalekin Blood, Hides (Toadskin, Boar, Raptor Skin, etc), Diremite Web, Fleece, and any non-bound item rewards that you receive and don't need.
    2. Start leveling a gathering class. Sell shards, crystals, carbonized matter for materia melds, dye pigments, and various other things you gather. Botany will give you things like lumber, various Culinarian and Alchemy materials, etc. Mining will give you ores, gemstones, and other crafting components (Alumen for Leatherworking, Effervescent Water for Natron and Twinthread, various salts for culinary and alchemical uses, etc).
    3. When you hit a place where you "stall" leveling (i.e. you run out of quests while needing 1 more level to get to the next leg of quests), use your leve allowances. If any sort of armor or weaponry is offered as a reward, sell it on the marketboards - you'd be surprised at the money you can make off of some of the gear that is rewarded in leves.
    4. Not really "making" gil, but avoid teleporting when at all possible. This will eat up your money like no one's business!
    5. Start leveling a craft - using the gatherer class you are already leveling to compliment your chosen craft (i.e. Botany for Weaving, Culinarian, and Carpentry, Mining for Goldsmith, Armorsmith, Blacksmith, etc). While most (if not all) crafting classes will require items from all three gathering classes (including Fishing, sometimes!), having even one gathering class available to farm the ingredients you need will cut down on the money you have to spend to level the crafting class. Sell the items you create if at all possible. You can also use the items (if they're something like gear for your battle class) for leveling and take the Allagan pieces instead of gear rewards (which will net you more money).
    6. Crush items that you no longer need into materia if they are 100% Spiritbonded. While you won't get a lot of gil for those lowbie materia, it's usually more than you would get for simply selling the item to a vendor to clear out your inventory space.

    Had more to say about each question but these forums have real low character limits lol
    If you edit your post you can exceed the 1000 character limit.
    (4)

  8. #8
    Player
    Mikejconnor's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Lilith Loveless
    World
    Ragnarok
    Main Class
    Archer Lv 50
    i havent seen anyone mention this yet, at level 45 you get 4 pieces of your job specific gear (which is ilv 50) and the final piece (chest ilv 55) at level 50.

    so just be careful about spending money on gear as you get closer to 45.

    your job specific gear is free, just requires a simple quest ^^
    (2)

  9. #9
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by LiadansWhisper View Post
    1. Sell item drops like Scalekin Blood, Hides (Toadskin, Boar, Raptor Skin, etc), Diremite Web, Fleece, and any non-bound item rewards that you receive and don't need.
    2. Start leveling a gathering class. Sell shards, crystals, carbonized matter for materia melds, dye pigments, and various other things you gather. Botany will give you things like lumber, various Culinarian and Alchemy materials, etc. Mining will give you ores, gemstones, and other crafting components (Alumen for Leatherworking, Effervescent Water for Natron and Twinthread, various salts for culinary and alchemical uses, etc).
    3. When you hit a place where you "stall" leveling (i.e. you run out of quests while needing 1 more level to get to the next leg of quests), use your leve allowances. If any sort of armor or weaponry is offered as a reward, sell it on the marketboards - you'd be surprised at the money you can make off of some of the gear that is rewarded in leves.
    4. Not really "making" gil, but avoid teleporting when at all possible. This will eat up your money like no one's business!
    5. Start leveling a craft - using the gatherer class you are already leveling to compliment your chosen craft (i.e. Botany for Weaving, Culinarian, and Carpentry, Mining for Goldsmith, Armorsmith, Blacksmith, etc). While most (if not all) crafting classes will require items from all three gathering classes (including Fishing, sometimes!), having even one gathering class available to farm the ingredients you need will cut down on the money you have to spend to level the crafting class. Sell the items you create if at all possible. You can also use the items (if they're something like gear for your battle class) for leveling and take the Allagan pieces instead of gear rewards (which will net you more money).
    6. Crush items that you no longer need into materia if they are 100% Spiritbonded. While you won't get a lot of gil for those lowbie materia, it's usually more than you would get for simply selling the item to a vendor to clear out your inventory space.
    Just some opinions on these points:
    1. I would vendor these, generally not worth trying to sell most of these crafting materials on the marketboard because they sell at 10-50 gil each only.
    2. Sure, spare time, leveling a gathering profession can make you decent gil and set you up for treasure hunting in the future. Good idea, but focus on getting a battle class to 50 first or at the very least simultaneously.
    3. If you're doing ALL the main scenario quests and side quests, then you shouldn't run out of quests until about Lv44-45. Any EXP dead zones can be filled with leves, or also dungeons and FATEs. Duty Roulette also helps a ton with those dead zones, but you shouldn't run into many EXP problems until the mid 40s.
    4. Yup, rotate your 3 favorites and your home point constantly to save yourself gil.
    5. Would not bother with crafting at all whatsoever. I've already said why: the gear you can craft is obsolete from quests/dungeon loot, you can buy them cheaply from vendors or on marketboard and leveling crafting professions takes time that you could spend on leveling. Professions will take weeks if not months of work to generate a profit.
    6. The materia is typically as worthless as the gear until you get to III/IV materia, but yeah, no harm in disassembling them once the spiritbond is complete. Just don't count on those materia to sell very easily.

    You should take gear rewards from quests only when you feel like you need to. Its wise to balance between gear rewards and gil.
    (0)
    Last edited by Archona; 12-27-2013 at 08:10 PM.

  10. #10
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Archona View Post
    Just some opinions on these points:
    1. I would vendor these, generally not worth trying to sell most of these crafting materials on the marketboard because they sell at 10-50 gil each only.
    It depends very much on the server you are on. Skins, Fleece, Diremite Webs, and the like sell for quite a bit on my server. So do the higher level armors that I have received from Leve quests.

    2. Sure, spare time, leveling a gathering profession can make you decent gil and set you up for treasure hunting in the future. Good idea, but focus on getting a battle class to 50 first or at the very least simultaneously.
    That's a matter of opinion. I have several friends who don't even have a level 50 battle class, but have multiple level 50 craft and gathering jobs. There is no one "right" way to level, and taking it a bit more slowly while also leveling some stuff on the side is a great way to make money, which is what the OP was asking about.

    3. If you're doing ALL the main scenario quests and side quests, then you shouldn't run out of quests until about Lv44-45. Any EXP dead zones can be filled with leves, or also dungeons and FATEs. Duty Roulette also helps a ton with those dead zones, but you shouldn't run into many EXP problems until the mid 40s.
    But it does happen, and sometimes you miss a quest or whatever. In any case, those leves provide you with nice rewards and are a great alternative to grinding FATEs every few levels.

    4. Yup, rotate your 3 favorites and your home point constantly to save yourself gil.
    I just kept my home in Gridania and avoided using all other teleports other than Mor Dhona (which is on my favorites).

    5. Would not bother with crafting at all whatsoever. I've already said why: the gear you can craft is obsolete from quests/dungeon loot, you can buy them cheaply from vendors or on marketboard and leveling crafting professions takes time that you could spend on leveling. Professions will take weeks if not months of work to generate a profit.
    That entirely depends. First, sometimes a high quality piece of gear is much better than what you might get in a dungeon (especially if you meld it with cheap materia you have on hand from crushing other Spiritbonded gear). Walnut Bread sells on my server for 350gil each NQ, 550 HQ. That's a level 18 recipe. Lentils and Chestnuts (a level 17 recipe) sells for 75 gil each. Raw Oyster (a level 18 recipe) sells for almost 100gil each, and 1k each for HQ items. HQ Undyed Cotton Cloth (a level 13 recipe) sells for 300 gil each. HQ Undyed Velveteen Cloth sells for over 1k (and sells for 300 gil each for NQ). Aldgoat Leather (level 17 recipe) sells for over 250 gil each, and the HQ goes for well over 500 a piece. You can sell HQ versions of very low level items for much more than their vendor price - things like Copper Rings and Gorgets. If it's a gathering or crafting item, you can get even more for them, especially HQ versions. HQ Silver Ingots go for about 500gil a piece, HQ Iron Ingots go for about 200gil each, and HQ Steel Ingots go for around 400-500gil each. HQ Ash Pattens - a level 16 CRP recipe - go for 4k+ on my sever. Crafts can be totally profitable, even at low levels, as long as you take the time to check the market out.

    6. The materia is typically as worthless as the gear until you get to III/IV materia, but yeah, no harm in disassembling them once the spiritbond is complete. Just don't count on those materia to sell very easily.
    They sell very fast on my server, because they're used to increase the rate at which you Spiritbond high-end gear.

    You should take gear rewards from quests only when you feel like you need to. Its wise to balance between gear rewards and gil.
    If it's an upgrade, you should take it. If it's not an upgrade, take the gil.
    (1)

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