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  1. #11
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Drogyn View Post
    For these jobs, has there been a post clarifying if you have to start at rank 1 with the job or would it match the rank your current class is?
    I'm almost certain it's been stated that they unlock at whatever rank the class is, but I can't find it for the life of me. . .
    (0)

  2. #12
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    job specific weapons would work if they make the weapons unique and awesome.
    (1)

  3. #13
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Viridiana View Post
    I'm almost certain it's been stated that they unlock at whatever rank the class is, but I can't find it for the life of me. . .
    It was a quote from a Denkgeki magazine interview. However, we dont know when jobs can be unlocked, and whether or not you can just stay that job and you'll still get SP towards a level.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #14
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Teknoman View Post
    It was a quote from a Denkgeki magazine interview. However, we dont know when jobs can be unlocked, and whether or not you can just stay that job and you'll still get SP towards a level.
    Well, that explains why the search feature was getting me no where. . .

    And now I'm curious about those two questions. >_<
    (0)

  5. #15
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    Quote Originally Posted by Teknoman View Post
    I dont think they've ever stated anything official aside from suggesting that Gladiator would be able to take on a Paladin job, and that was in that Dengeki interview/ an example posted by Bayohne.

    The Pugilist -> Monk is just an assumption since they use hand to hand combat weapons. Same as we dont know what magic classes will be able to take on a specific mage job yet.
    Bayone er w.e posted a dev post on it, go look it up it wasn't that long ago.
    (0)

  6. #16
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Drogyn View Post
    For these jobs, has there been a post clarifying if you have to start at rank 1 with the job or would it match the rank your current class is?
    Just got posted over in General Discussion:

    Quote Originally Posted by Bayohne View Post
    Jobs won't have levels and as such won't need to be leveled up. Jobs are an advanced form of the class that unlocks them. So for example purposes, a level 50 Gladiator would be a level 50 Paladin. (Example only!)

    Also we can confirm that we'll be changing the term "ranks" (as in rank 50 Pugilist) to "levels" (as in level 50 Pugilist) along with the removal of the physical level. We'll also be changing skill points to experience points.

    In summation:
    Rank > Level
    Skill points > Experience points
    So, no more speculation?
    (0)

  7. #17
    Player
    Aldarin's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Aldarin Blackwing
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    This will make me quite sad. There is no reason that a specific class should be required for a specific job. I can understand making the level of a job equal to the level of the class in order to prevent people from needing to level both jobs and classes. However they could simply have jobs be a title and the level based off of the current weapon. This seems like SE is taking a shortcut by squeezing jobs into the class system, which might be faster, but provides no benefits over a title system and a lot of consequences.

    for a description of a title system. Titles/jobs are unlocked after a class has reached a certain level. It can then be assigned in addition to your current class/weapon, thereby restricting skill equipable but providing other benefits and abilities. people can then look at the combined job/weapon to determine expected party roles.
    (0)

  8. #18
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by SydeBeheln View Post
    I am not the one who posted that information, one of the dev's did... friend.
    Well, friend, they only confirmed ONE of them, none of the Devs have said that PUG WILL be MNK.
    Only sort of confirmed is GLD as PLD, but none of this is set in stone.
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    The original design of the system was that we would not have levelling, but only skillups. In this context, tying weapons to "classes" makes perfect sense.
    The addition of physical level to the design just confused the issue, as did linking hitpoints and spell points to current class.
    (0)

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