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  1. #28
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Dannythm View Post
    If the adjustment includes a slower paced combat, interesting exploration and a dangerous world, open world instances, crafted gear being the best in the game and the physical/class level separated again, I may come back if not... I have until April to post in the forums while my sub runs out.
    So much would need to be redone.
    First thing would be...

    slash 1/10 gil again.
    Make Materia chances rarer.
    All gathering materials rarer.
    Adjustments to all side & main quests rewards.
    Adjust repair costs/housing costs/removal of npc items from shops
    All materials get 1/10 slash.
    Adjust all exp rewards for gathering & crafting levequests.
    Lower Fate EXP reward
    Make Fates Rarer Spawn
    Lower Dungeon EXP reward
    Lower Monster Exp reward
    Change Crafting system where you cant HQ everything.
    Dungeon item drop rate drop to 30% and lower.
    Lower drop rate of all currect 100% items. Such as Primal Weapons, gear etc.
    Make Crystal Tower drop all loot at the end of the dungeon.
    Remove Phil & Myth rewards after content
    Lower chances of gathering HQ items.
    Remove player's class levels earned through patch 2.0 & 2.1 by 50%.
    Increase enemy damage under lv50 by 25%~30%
    Add tier5 Materia, lv90 craft gear, new materials
    Adjust how what materia comes from what gear.
    Make all currect equipment with Materia on it Blank Materia.
    PVP gear has no materia melding risks.
    1.0 items will be useful once again.
    Adjust crafting recipes
    Equipment adjustments
    Option to resell equipment like in 1.0.

    Pretty much all of that would be first step to fixing this game. Alot of players already got levels,gear,materia,gil,items and a reset is needed to repair alot of the damage already done.

    Future adjustments

    Allowing players to re-obtain blank melded equipment to its currect status with some risk.
    One Class= One Job
    Class/Job Adjustments
    Give SCH its own class.
    Reseting ARC point attoement
    Allow more cross class actions on Jobs.
    Adding new types of Materia with stats like double attack+ & TP+
    Converting all treasure maps to Leather Maps and adding tier system where you find maps in other treasure map chests. Doing more higher tiers of maps increasing the rarer loot & harder enemies.
    (0)
    Last edited by Beetle; 01-03-2014 at 02:54 AM.