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  1. #21
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Tbh, since I've "returned", I'm finding WoW's community much more fun than FFXIV's.
    (3)

  2. #22
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    I actually wish this became more like the WOW community; but my experience with WOW was likely far different from yours.
    It was very pleasant and enjoyable for me, to put it plain. But I mainly played vanilla up until Cataclysm. At which point I was already playing multiple MMO; eventually leaving WOW outside of the picture for other games.

    Similarly, I am getting some deja vu with this game and vanilla WOW.
    Unfortunately, the leadership/dev team for this game is far inferior IMO. Their decisions are even more poor and lacking in foresight than WOW's dev team. So from that perspective, I also wish this game had more WOW influence. From the mechanics design, I wish it had a bit more of GW2/FFXI design (If you know what the 0.3 sec delay is, then you know GW2 has that ironed out; for FFXI, I suppose it's mostly personal nostalgia, so I'll leave it at that).

    TL;DR.
    It's all the same. Doesn't matter what game you play. It's all a matter of perspective.
    (4)

  3. #23
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    dont make it like wow sorry far to late it was made that way the second they decided it to copy wow with just and ff kinda theme.
    (1)

  4. #24
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Nah. I doubt that will happen yet.

    WoW's 'community' are spoon-fed teenagers given a game that hands out entitlements and prizes like candy to keep the scrubs in line, while the hardcore players proceed to work on the top end stuff. The quality of game design as a whole has declined dramatically over the years as players have gotten bored of the 'new expansion has come out, everything you've worked for now is worthless'. Although Blizzard couldn't balance a plate flat on a table, they've at least 'innovated' (or shamelessly stolen) quality content into the mix and kept people generally happy.

    the XIV community is one that full of FF fans that have been badly abused by horrible game design decisions over the course of several years, begrudgingly being given broken, incomplete, or d-grade content (pvp, housing), and are told exactly what to do by the developers on a day to day basis: "Grind money, grind dungeons, but not that much, only once a day or once a week, and maybe in 3-6 months you'll be able to afford a half-assed guildhall system. If you're good livestock, we may even give you a personal pen that you won't be able to afford for yet another 3-6 months. Oh, and we're robbing your wallets again if you are doing too well compared to people who only started playing a week ago."

    I'd say the community is a little worse off than the old Everquest community, which was a heavily embattled community pitted against a Nintendo-Hard game environment and a generally nonfunctional customer support department. That bred a tough, but tight, community by comparison to this kind of consumer farming.

    As for the EVE Online community, well.. it's a game for spreadsheet mongers and sociopaths. One's always complaining (or preying) on the other, but they've found a happy flux as far as mending relations with CCP.
    (0)
    Last edited by Zourin; 12-27-2013 at 06:16 PM.

  5. #25
    Player

    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    9
    I'm a fan of this game, not a fan of the community that plays it. I just play, use DF to get things done and stay away from FC invites. Life is simpler for me that way.
    (0)
    ¡Eso no sirve!

  6. #26
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Holy crap.

    Am I the only one who realizes that the topic creator is just using WoW as a reference and there is absolutely no reason to point out to the topic creator that the human condition he describes was not created by WoW??? I think he knows this.

    Wow.
    (2)

  7. #27
    Player
    Tsunenori's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Shima Kyaro
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The community fostered by World of Warcraft is no different than any other online gaming community of its contemporaries, or that existed before it. The vast majority of the playerbase is comprised of decent human beings who aren't looking for conflict and enjoy having positive experiences with others, and what's left is where you'll find your more unsavory types. World of Warcraft's community is, on the whole, rather incredible and has been the driving force in making it such a popular and successful game and we'd be lucky to have such a large community in XIV. The thing about large numbers to remember however is that things on both sides of the equation are going to scale. If only 1% of WoW's former 12 million subscribers were horrible, negative influences then that's still 120,000 people. That's a lot! Even for XIV, if only 1% of our population was comprised of total jerkwads we're still talking about thousands of people.

    The important thing to remember is that for every 1 person you meet who seemed destined to ruin your day for no apparent reason, there are dozens more you've never met whom could become great friends or, at the very least, leave you feeling warm and fuzzy after a random duty.

    Edit: I wanted to include, OP, that I know your posts were meant to serve as a reminder for others that they should be what they want to see in their community. I agree! In reading through the thread though I felt like this needed to be stated.
    (3)
    Last edited by Tsunenori; 12-27-2013 at 06:39 PM.

  8. #28
    Player
    Mags's Avatar
    Join Date
    Jun 2012
    Posts
    212
    Character
    Mag Cotti
    World
    Louisoix
    Main Class
    Arcanist Lv 90
    Dealing wih the WoW mentality is like interacting with people from New York. The come off arrogant, rude, loud and mean but it's just how they are. They if anything are extextremely proud passionate.
    (0)
    Quote Originally Posted by Luvbunny View Post
    What we suffer is "the curse of knowledge". For new people, most of the dungeons after level 24 is considered "intense". For us, we just don't understand why newbies do not "get the mechanic" when everything is spelled out for you right in front of your screen... For them Brayflox is HARD ("you want me to Esuna all of you? move out of the way? and cure three people???), Sunken Temple is "ZOMG WTF was that", Cutter's Cry was "intense" and Titan "baby trial" was "fck this, I swear I ran and out of the train track from hell".

  9. #29
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    There's something that is missing here..

    Communities in MMO's are comprised of five groups. Casuals (low game time), Hardcores (high game time), PvP'ers, and Raiders. These groups obviouly overlap. The fifth group is the developers, and that's really the knife in the kidney in XIV.
    (0)

  10. #30
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    I kind of find it ironic that the OP is shaming elitism and then goes on to look down on a particular community.
    (3)

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