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  1. #21
    Player
    RhaesDaenys's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Eshi Sote
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zedine View Post
    Then what abilities would it have? Like I said be creative. It's hard to see your vision when you just said "mystic"
    I'm sorry I thought we were all fans of Final Fantasy and knew what classes they can bring. http://en.wikipedia.org/wiki/Final_F...character_jobs Here is a list of jobs in previous FF games.

    Mystic as a CLASS would be a heal over time healer, with very few direct heals. Imagine Scholar + HOTs instead of shields, and no pet. Their first job, Green Mage, would enhance their healing role. Their JOB abilities would primarily be debuff and buff based. They could be given the opposite of Protect (Shell) that is stronger in the magic defense side than the armor. If you want to get fancy you can instead give them a two handed mace, which they've been known to use as well.
    (0)

  2. #22
    Player
    Zedine's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Zedine Zafir
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by jomoru View Post
    Then it should come off of a different class. Its that simple There's no reason for a single class to have two ways to Tank or Dps, or heal or whatever. One will always be seen as superior it will end up fluxated back and forth like specs in WoW.
    Isn't that what already happens? People want to respec every time they switch from SCH to SMN, you can chance Xclass abilities on the fly. And I Don't think one will be better than the other (otherwise why have 2 tanks PLD, WAR) But they will be the same and just offer more versatility. Maybe you can Spec all into Piety so your Time Knight will be better and Your PLD might suffer from it, but you prefer to play that. This post is about what Jobs you can come up with for existing classes. If you dont think GLA is a home for it where does it belong on the existing classes?

    Quote Originally Posted by ArmorKing View Post
    Current Stuff:
    Gladiator > PLD, BLA (Blademaster, DW DPS)
    Marauder > WAR, DRK / BST
    Pugilist > MNK, PUP
    Lancer > DRG, CHK (Choco Knight)
    Archer > BRD, RNG / BST
    Thaumaturge > BLM, NEC (Necromancer)
    Conjurer > WHM, GEO

    New Stuff:
    Fencer > RDM, BLU
    Rogue > THF, DNC
    Ronin > SAM, NIN
    Musketeer > PIR, GUN (Pirate, Gun Mage)

    That's my guess anyway. I can go into more details if you like.
    Please do!

    Quote Originally Posted by RhaesDaenys View Post
    I'm sorry I thought we were all fans of Final Fantasy and knew what classes they can bring. http://en.wikipedia.org/wiki/Final_F...character_jobs Here is a list of jobs in previous FF games.
    And i see Paladin here is exactly the same as in Paladin in FF11, same for warrior and bard.
    (0)
    Last edited by Zedine; 12-27-2013 at 11:54 AM.
    Jack of all trades, Master of none!
    If you need help feel free to ask!

  3. #23
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Botanist -> Dark Knight
    (9)

  4. #24
    Player
    ArmorKing's Avatar
    Join Date
    Apr 2012
    Posts
    89
    Character
    Silver Samurai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by blowfin View Post
    Botanist -> Dark Knight
    I can see it now. The BTN becomes enraged after dealing with RMT gatherers, tells, and undercutters.

    One day he snaps, and a black pool swirls around his feet. He gets sucked in like getting flushed down a toilet, spiraling down into the abyss.

    Moments later, a barbed, scythe wielding phantom of doom rises from the pool with an ominous rumble.

    He swings the blade wide, and a wave of dark energy sweeps across the hills, beheading all RMT and botters hiding behind walls.

    Such begins the dark knight and his signature skill: Guillotine.
    (11)

  5. #25
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by ArmorKing View Post
    I can see it now. The BTN becomes enraged after dealing with RMT gatherers, tells, and undercutters.

    One day he snaps, and a black pool swirls around his feet. He gets sucked in like getting flushed down a toilet, spiraling down into the abyss.

    Moments later, a barbed, scythe wielding phantom of doom rises from the pool with an ominous rumble.

    He swings the blade wide, and a wave of dark energy sweeps across the hills, beheading all RMT and botters hiding behind walls.

    Such begins the dark knight and his signature skill: Guillotine.
    reading this made me think of that : http://www.youtube.com/watch?v=0w5neFPat1w
    (0)

  6. #26
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    I think the way jobs are being implemented, we can see they're really thinking outside the box (like scholar and smn.. and most obviously brd)
    That's why I'm thinking RDM coming out of musketeer would be totally plausible (RDM with guns = awesomeness).
    As Beastmaster would from archer (like a hunter, capturing wild mobs. seems to fit in well with the wood wailers)
    So here's what i've been thinking:

    Musketeer -> Corsair [DPS] / Red Mage [maybe a healer over time, so he could DPS a lot too]
    Archer -> Beastmaster [DPS pet class]
    Pugilist -> Puppetmaster [DPS pet class] / Dancer [support DPS, like brd but with TP] (these seem kinda obvious from the PUG and uldah lore)
    greatsword (knight or something) -> Dark Knight [tank] (im sure the next job to come will be a tank, cuz they want to pull people into playing more tank. so either this or
    katana or dual dagger (rogue) -> Ninja [Melee DPS] / Samurai [evasive tank]
    Thaumaturge -> Time or Green Mage [support dps] (slows, gravities, poisons, maybe even a haste. i'd looove this)
    Conjurer -> Geomancer [dps] (whoohoo more elementals)
    Gladiator -> Mystic Knight or Blue Mage [dps] (just cuz its awesome, could lose his ability to equip a shield. rather, make shields not usable on these jobs)
    (1)
    Last edited by SirEdeonX; 12-27-2013 at 03:04 PM.

  7. #27
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    I'll die a little inside if they release BST and it doesn't use single handed axes.
    (0)

  8. #28
    Player
    Zedine's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Zedine Zafir
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SirEdeonX View Post
    I think the way jobs are being implemented, we can see they're really thinking outside the box (like scholar and smn.. and most obviously brd)
    That's why I'm thinking RDM coming out of musketeer would be totally plausible (RDM with guns = awesomeness).
    As Beastmaster would from archer (like a hunter, capturing wild mobs. seems to fit in well with the wood wailers)
    So here's what i've been thinking:

    Musketeer -> Corsair [DPS] / Red Mage [maybe a healer over time, so he could DPS a lot too]
    Archer -> Beastmaster [DPS pet class]
    Pugilist -> Puppetmaster [DPS pet class] / Dancer [support DPS, like brd but with TP] (these seem kinda obvious from the PUG and uldah lore)
    greatsword (knight or something) -> Dark Knight [tank] (im sure the next job to come will be a tank, cuz they want to pull people into playing more tank. so either this or
    katana or dual dagger (rogue) -> Ninja [Melee DPS] / Samurai [evasive tank]
    Thaumaturge -> Time or Green Mage [support dps] (slows, gravities, poisons, maybe even a haste. i'd looove this)
    Conjurer -> Geomancer [dps] (whoohoo more elementals)
    Gladiator -> Mystic Knight or Blue Mage [dps] (just cuz its awesome, could lose his ability to equip a shield. rather, make shields not usable on these jobs)
    I like your ideas. I've been thinking if they add new jobs to current classes we might see an influx of gear for current classes. like if DRK is off marauder we might see greatswords added to marauder a patch before the release of said job. But i do think based off what Yoshi has stated Fencer will lead to RDM and Rogue to thief. I like the Beastmaster of archer though.and Dancer and Puppetmaster from Pug makes a lot of sense.
    (1)
    Jack of all trades, Master of none!
    If you need help feel free to ask!

  9. #29
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Quote Originally Posted by Zedine View Post
    I like your ideas. I've been thinking if they add new jobs to current classes we might see an influx of gear for current classes. like if DRK is off marauder we might see greatswords added to marauder a patch before the release of said job. But i do think based off what Yoshi has stated Fencer will lead to RDM and Rogue to thief. I like the Beastmaster of archer though.and Dancer and Puppetmaster from Pug makes a lot of sense.
    Completely forgot about thief and drk haha

    I dunno, I imagined a beastmaster with a bow. Could be awesome XD
    (0)

  10. #30
    Player
    Altun's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    61
    Character
    Colibri Lego
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Enkidoh View Post
    Although I commend you for trying to think outside of the box, Yoshi-P's comments in the past regarding Haste technically prevent this Job from ever being a possibility - I can't remember where I saw it, but back during the Beta Yoshi stated that Haste will never be a player-useable spell, because he thinks it would be too game breaking.
    Well that is ture,Yoshi said that in live letter
    now about second job of each current classes,Yoshi also confirmed the will add new jobs of for current class in version 3.0 which is an expansion pack probably,but untill that of cour we will get anhother new classes/jobs in numbered patches which is also confirmed by Yoshi-P
    And what i think they can add for current classes new jobs is can be for example archer will get ranger,pugilist will get puppetmaster for sure(as you all know puppetmaster was h2h in ff11 so...)also dark night but not sure from what class that will be come...
    (0)
    Last edited by Altun; 12-27-2013 at 03:46 PM.

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