Quote Originally Posted by Sunarie View Post
They did try and fix turn 3 a bit. Mobs keep on following you and seem to have a bit better pathing than previously.. and some mobs that previously didn't aggro at all (we use to call them derpy birds) now do. I also won't be surprised if (in the future) they make it so you have to defeat the golems prior to interacting with the terminal that activates the jump platform.
They should do just that. You can't fix one and not the other. People shouldn't be able to run right through.. If this strat is cheap then so is speeding through like sonic in my opinion. We should be forced to fight the trash.