Lol, still don't understand why people develop a superiority complex over something like this.
I have defeated this Turn 2 using 3 different methods now - does that make me super awesome cause I beat in 3 different ways now lol ? I've won using these methods:
1) "Standard" way - stand in circle ,"w", whatever... and pass rot
2) Stacking on rot way - method where you make one full pass of the rot then everyone stacks on eachother and moves in tandem to avoid AOE moves
3) Enrage method (you already know)
So there - I've tried and won using all 3 methods. And guess what, it doesn't bother me at all what method people use.
I wanna see all these people who have "trouble" with rot kill Putricide in Wrath of the Lich King with 25 players. Has the same passing mechanic but requires much more coordination. Turn 2 is easy mode srsly...
I for one, am laughing at all the people in this thread with superiority complexes.
Don't like it, don't do it. Get over it and move on.
Kinda simple, really. Oh? That's too easy? Well then...



I rotate in and out of my static group. On the weeks I'm not running with them, I like to PuG or sub in for other peoples statics. I hate this new trend because every PuG wants three healers and one tank for T2 now. That means three healers have to fight over loot while the tank gets to hog all the gear that drops for himself. Regardless if people need gear or not, I find it selfish of the tank. Just my opinion. I hope they patch this soon.



Sounds like you're running with jerks. My static was missing people on Monday and so we pugged a few and did Turn 2 (with two tanks and three healers, no less!) with the enrage strat. It was crazy (and kind of fun). The third healer was our DRG who went WHM to help with the healing, and we passed on the DRG piece that dropped.I rotate in and out of my static group. On the weeks I'm not running with them, I like to PuG or sub in for other peoples statics. I hate this new trend because every PuG wants three healers and one tank for T2 now. That means three healers have to fight over loot while the tank gets to hog all the gear that drops for himself. Regardless if people need gear or not, I find it selfish of the tank. Just my opinion. I hope they patch this soon.
Pretty much how my group does it. I go WHM for turn 2 instead of monk and I pass on any healer gear as well since I don't need it for later turns, and they pass on monk gear that drops. In terms of the fight mechanics, I don't even find this method THAT much easier since my group one shots it with the intended methods anyway. Arguably the burn method takes longer if your group is competent because you have to wait out the timer.Sounds like you're running with jerks. My static was missing people on Monday and so we pugged a few and did Turn 2 (with two tanks and three healers, no less!) with the enrage strat. It was crazy (and kind of fun). The third healer was our DRG who went WHM to help with the healing, and we passed on the DRG piece that dropped.
It won't be patched 2.2 isn't that far off any way.
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