Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 148

Hybrid View

  1. #1
    Player
    Velveteer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    149
    Character
    Rouge Velvet
    World
    Ultros
    Main Class
    Lancer Lv 50
    I tried turn 2 finally with my static and for 2 hours we didn't get it mainly due to silencing problems and trying to pass rot with 2 melee dps and 2 ranged.
    Last try before we quit for the night, we were so close.
    But then the sch mentioned trying this method.

    I don't want to do it.
    I want to make it work the normal way.
    (4)

  2. #2
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Velveteer View Post
    I want to make it work the normal way.
    But who is to say what the normal way is?

    For all we know the devs could be sitting there thinking "People actually do all that passing the rot stuff? Why don't they just wait for enrage mode?"

    Yes the original way was probably the intended method, but they could have made enrage mode a one hit kill and they didn't, so I think it's a viable tactic until SE says otherwise.
    (3)

  3. #3
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by TeganLaron View Post
    snip
    I would think you have to have your head buried pretty deep in the sand to not think the intended method of completion (the normal way) would be a player dealing with the actual mechanics of the boss fight, and not just stacking 3 healers, or having two healers who know to stagger heals. I would also place money on SE not even thinking that people would do this. Same as they didn't expect people to bring two PLDs to coil, or expect people to run out the timer for Dark Devices while killing mobs for exp chains, or expect people to bypass most of the mobs in AK. They kind of have a history of not fixing these little things until the community at large has been using them for a while (and saying it's working as intended until the fix is implemented). Yes the method has existed for a long time, but only recently did everyone and their mother start doing it.

    I am not going to be at all surprised if SE patches it, even if they claim it's working as intended before hand. They have a history of doing that. In the meantime, I don't have anything against people that do it. It's there, SE aren't going to ban you for it and have given every indication that it's okay, so why not? Personally I prefer doing it the way the fight was intended, both because the fight is more fun for me that way, and because I think it'll be patched and I don't want our group out of practice when it is. Regardless of what people try to present as an argument though, I will maintain that if you disable all of a boss's mechanics (any boss), you're using a cheap tactic to win the fight. That doesn't mean you're bad by default, it doesn't mean you cheated and should be banned, and it doesn't mean you'll never clear anything else.

    The enrage appears to be a soft enrage, which by all means, should actually kill people over time.. usually by gradually doing more damage, or by applying a healing debuff, or the pulses coming more quickly. It should get harder to heal through as time passes, and not just because healers are losing mana. Otherwise, it's not really an enrage at all.
    (2)
    Last edited by Sunarie; 12-29-2013 at 11:17 PM.

  4. #4
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Sunarie View Post
    I will maintain that if you disable all of a boss's mechanics (any boss)
    Enrage is one of his mechanics. It's a thing he does, at a set time, and a set thing happens because ADS is coded to do it. mechanic.
    (1)

  5. #5
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Peptaru View Post
    Enrage is one of his mechanics. It's a thing he does, at a set time, and a set thing happens because ADS is coded to do it. mechanic.
    It disables everything else. So perhaps the best wording would have been to disable all but one, or a majority of, the mechanics. To me, that's actually no different then having a healer stand in a tree to disable the add part of AK first boss.. both are cheap. They are both things I've done.. but they are still cheap.
    (0)

  6. #6
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Its not brokem, my Team 2 in FC do this method because we usually have to pug 1-2 sometimes 3 people and it hardly ever works pugging even when they're in team speak.

    I don't get what everyone is butt hurt about? People have to do these runs once a week, every single week, if there is an easier way to do it, why is that so bad?

    Why are people not complaining about 6 dps 3 minute Garuda runs? That isn't normal, its a zerg "ignore plumes" exploit that makes it easier to farm.
    Why are people not complaining about joining turn 1 runs that are past the first ADS node? You're skipping an entire boss, cheat much?
    Why are people not complaining about speed running/ignoring every mob in turn 3? You're meant to kill the mobs not run through it, oh because its easier to run.
    Why are people not complaining about speed running dungeons? Sleeping mobs and pulling other mobs to boss line to trap them out, exploiting boss room mechanics, cheating.


    People cheat, exploit, skip so many mechanics and do the "easy" way on so many things but some how get butthurt about a little enrage timer on 1 mob? soooo many hypocrites.

    Plenty of people and i bet most here exploited things like raise weakeness trick and AK tree exploit, if SE decide this is not the best method, let them deal with it and patch it, everyone cheats and exploits shit why does it matter?
    (9)
    Last edited by viion; 12-29-2013 at 10:58 PM.

  7. #7
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    All they need to do is buff the AoE damage by like 1k per pulse and then it's completely impossible to last long enough to intentionally do this. The fact that they haven't shows that they pretty much don't give a ****.
    (0)

  8. #8
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Fated View Post
    All they need to do is buff the AoE damage by like 1k per pulse and then it's completely impossible to last long enough to intentionally do this. The fact that they haven't shows that they pretty much don't give a ****.
    inb4 4 healer party!
    (0)

  9. #9
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Peptaru View Post
    inb4 4 healer party!
    {Looking for party} {Turn 2} {Enrage} 1{Paladin} 4{Scholar} 3{White Mage}
    (0)

  10. #10
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Why wouldn't it? You would just have to stack and move as a team.
    (0)

Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast