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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    108
    Looking at the BR chain you posted, i think you don't know how to use them 100%

    You can do much more damages, believe me
    (1)

  2. #12
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Quote Originally Posted by popdai View Post
    Looking at the BR chain you posted, i think you don't know how to use them 100%

    You can do much more damages, believe me
    Easy saying that, but why not explain how?
    (1)

  3. #13
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Vahzl View Post
    Easy saying that, but why not explain how?
    why cant it be simple to do and learn like skillchains? why make a more complicated system with more button presses and more necessary communication between players (ESPECIALLY when you make your combat so mashy you cant even really communicate well in the first damn place)
    (3)

  4. #14
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Lol I find it ironic.

    There used to be a lot more hate for BR, but it was just because no one had taken the time to learn them. IMO if your still hating on it it's because you've yet to get a handle of the mechanic it works fine. SC are one thing and BR are another no ones asking for XI-2.

    If SE modifies the BR though I wouldn't mind.
    (1)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  5. #15
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ichi View Post
    Lol I find it ironic.

    There used to be a lot more hate for BR, but it was just because no one had taken the time to learn them. IMO if your still hating on it it's because you've yet to get a handle of the mechanic it works fine. SC are one thing and BR are another no ones asking for XI-2.

    If SE modifies the BR though I wouldn't mind.
    because only the few blind ffxiv lovers are left to defend it... there is absolutely nothing appealing about BR.
    The fact that you can do great dmg and have effects on the mobs doesnt make it fun or appealing, just "useful".

    I don't mind another system then skillchains of ffxi but the BR is far from being a fun system, its just a broken skillchain system put into this weird press, ... activate crap without timing needed... i would prefer a menue with the different skillchains to autoactivate over this boring system any day. no skill, no timing, no surprises... yey, what a system....

    And do you honestly think that people can't handle this system?...

    Its like you tell people that the AM looks great they just need glasses or a bigger monitor... *sigh*
    (1)

  6. #16
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    You obviously don't use BR, or have never had to teach your linkshell how to do them.

    I never said it was difficult to learn, but if you don't put the effort in to understand it then you will either hold up the whole dps team waiting for you or you will lose your buffs etc. I understand that you don't like BR but your reality is convoluted If you don't have the proper timing and training your BR aren't as timely or as good as my team's.
    (1)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  7. #17
    Player
    Meridian's Avatar
    Join Date
    May 2011
    Location
    Goblin Sympathisers HQ
    Posts
    111
    Character
    Ritual Morvant
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    I hope it goes somewhere towards FFXI's skillchain system. Nothing like nailing that level 3 skillchain and seeing all your mages burst off it. Really cool.
    (1)

  8. #18
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Vahzl View Post
    Easy saying that, but why not explain how?
    http://forum.square-enix.com/ffxiv/t...en-LOVE-thread
    Quote Originally Posted by ManekiKanji View Post
    I really enjoyed using the Br's too, altho i wouldnt mind seeing a nice sexy animation effect to go along with the effects like what would happen with SkillChains used to do, well as long as it wasnt just a simple mash of light like most of the battle effects are, since skillchaining and getting tho's visual's was a very satisfying feeling.
    Animations and many combinations are what is needed to make BR's better...
    Quote Originally Posted by Vahzl View Post
    Why do people think Auto Attack is going to affect so many things? It won't stop you from crafting, it isn't going to cause your character to explode, and the world will not end.

    I don't see them mentioning in any way that BR's are being removed.

    It is one of the few systems in XIV that I like anyways.
    from here
    Quote Originally Posted by Akihiko_Matsui View Post
    Battle Regimens

    We are afraid to inform you that work on the Battle Regimen system has been postponed, as adjustments and additions alone will not suffice to address problems. There is a need to rework the system from the ground up, and we will lay the foundation stones after other changes have been seen to completion.
    Seeing how normal attacks are a major part of BR and they are no longer singularly selectable (in favor of an auto attack), BR, at the very least will be significantly different, and worst case scenario is that they are removed completely until they are rebuilt, which would be sad
    Quote Originally Posted by Anty View Post
    i never understood how BR can be fun : doin a lot of dmg without an animation/or broken animation isnt fun. Just because its dmg and has an effect... doesnt make it fun to me.
    Its fun because its something to strategize about, because it requires teamwork and communication.... (And because it does a lot of damage)
    But yea, animations are a necessity for BR to be truly enjoyable
    Quote Originally Posted by Anty View Post
    It feels like "pause" BR "pause" back to the battle to me. It would be much better to just use BR, add the skills (without them actually being cast- but not go off yet) and as soon as the BR starts, a real coordinated good animated skillchain goes off, with proper animations etc. everything else is lost less fun then ffxi skillchains were.
    The being stuck in limbo adds a sense of urgency. And rewards players who know what they are doing... isn't that what we've been screaming for? What they've been promising? A system that rewards skilled players? Getting an 6+ person BR to go off in a timely manner does indeed require skill, planning and communication
    Quote Originally Posted by Anty View Post
    I also don't like the fact that every tiny unimportant attack can make a BR... im not impressed how this system is atm but imo it would work better with autoattack since its not dynamic at all.
    the more attacks that are possible in a BR, the more combinations you could have....
    For instance: they could make enchant spells only available in BR, like Burn II + regular attack enchants that attack with fire element
    (0)

  9. #19
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by MeowyWowie View Post
    I don't think they're removing BRs. However, they are going to rebuild them from the ground up. I wonder if they'll still be operational with 1.18 though, considering we'll have auto attack.

    I wouldn't worry too much. I'm sure once they're done redesigning the system, we'll still be able to chain multiple abilities together for similar effects.
    I would really like a rebuild. Maybe it's just me, but I really miss the skillchain and magic burst system from XI. This whole queue system is personally a little annoying. I guess you could consider it "more strategic" as you would decide beforehand what to queue up, however with the skillchain system, it felt much more free and...natural?
    (0)

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