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  1. #51
    Player
    Hippy_Pickle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    98
    Character
    Balthazar Tigertail
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    My experience seems to reflect everyone else with Sastasha being the main roulette selection, followed by Tamtara and copperbell, couple of Ifrits and Halatali. Although it totally threw me a curve ball at the weekend by giving me Garuda! Quite a shock considering I was playing as my level 45 scholar with all my stats in INT hahahahaha (I know it should be mind but low level you can just DPS and the fairy heals ).

    From the community reps reply, I read between the lines that the current roulette system is just selecting 'empty' instances as well as instances 'lacking players'. I totally agree with everyone's comments that if there are no low level players waiting in a queue for a specific dungeon then it should give out a dungeon equal to the lowest level player waiting in roulette.
    (0)

  2. #52
    Player
    Philology's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Salty Bowmage
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I'm leveling my SCH last night and all I need is around 90k exp till 50.
    So I just thought about hitting a random dungeon or heist to finish it off.

    I usually hit, the same as everyone else, low level 16,17,18 and the odd ifrit.

    As I was only leveling I put all my points into INT for abit more DPS and let Eos take care of healing.(Eos = Best healer )

    Then I got hit with....... Aurum Vale.... with 3 new players!!!
    Couldn't believe my luck .

    Thought we were done for but we one-shotted it.
    (0)

  3. #53
    Player
    Hippy_Pickle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    98
    Character
    Balthazar Tigertail
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    I absolutely hate AV, I'd have to make apologies and quit if that popped! I have no interest in playing Scholar for end game content so that's why I've been putting the stats into INT (so I can use it for SMN).
    (0)

  4. #54
    Player
    HarleyTopper's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Harley Topper
    World
    Midgardsormr
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Piddles View Post
    It would be cool if they split it up, and did Low Level, Middle level(?), and High level, and then Story mode roulette. That is what I thought it was going to be like D:
    I like that idea as well. Have Low Level be Sastasha through Haukke Manor, Mid Level be Brayflox through Aurum Vale, and High Level be all of the non-story level 50s.
    (0)

  5. #55
    Player
    Chryzo's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Chryzo Phylax
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Carnate quote removed... stupid 1k char limit

    I disagree, you should not prioritize contents. If your DF has made a group, you should roll with what the group can do and since you don't synch mob XP, I'd advise you to go with actually doing the opposite and prioritizing the highest content a DF formed group can do AND sycnhing mob XP to what they would get in the equivalent high level DG

    I am 45+, I had once a Hawkke, the rest is Halatali or lower. It is not efficient for a lvl 35+ to get into a 20- dungeon. Thus it actually removes the utility of DF. And am sorry, starting today when i ended up in a 36+ group and got Satsasha... i left... 50*600XP / mobs + 10k for 3 boss + 130k bonus XP will not compensate for 50*3k + 50 k for 3 bosses. Counting food bonus... it even gets worse. And high level dungeon take as long as low level anyway.
    (0)

  6. #56
    Player
    Highlanderx's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Deadzone Night
    World
    Leviathan
    Main Class
    Conjurer Lv 16
    Quote Originally Posted by Estellios View Post
    I'm not sure how the system works, but ideally it should pick the highest level dungeon available to everyone matched together if all of them queued for roulette.

    For example, if 2 level 50s, a level 45, and a level 38 player are matched in a queue, it should set them up for Cutter's Cry. This way the Level 38 and 45 players can get the most xp possible in their roulette attempt. No reason that group of players should get Sastasha just because no one is in there.
    The way they said it would work. is when you select DR, it sends you to the 1st group waiting for a dungeon that needs your role. There should never be a case where everybody got into the dungeon because of DR.

    That said low level DR should be split into to groups, 1. Dungeons level 15-30, 2. Dungeons level 32-49. Getting stuck in a pre-level 30 dungeon with a job equipped is a waste and you can't revert to your base class either. You lose so many skills.
    (0)

  7. #57
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    It wouldn't bother me so much if I got the same dungeon as long as there was a first timer in it each time, but 90% of the time everyone has already done the dungeon anyway. It's boring to do the same runs over and over, especially at such low level. I thought roulette meant....random? lol
    (1)

  8. #58
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    I've gotten Cutter, Qarn, Titan once each, and AV twice. Most common for me is Halitali.

    I've never once gotten Toto-Rak. I'll even do my own roulette by selecting certain dungeons for low level jobs after I've received the bonus already, just to make sure I don't get stuck with a useless primal. I'll always select Toto-Rak as one of the five: still never comes up.

    Curiously, both AV runs were smooth and painless.
    (0)

  9. #59
    Player
    SecsyMancat's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Secsy Mancat
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I have two possible solutions to the problem plus one suggestion that should be used either way.
    Solution 1, Make a Low Level Duty Roulette (levels 16-30) and a Medium Roulette (levels 31-49). Allow level 50 players to chose which to use and have the tome bonus linked between the two. Low level advantage is they would likely get their tomes faster. Medium Level advantage is they would get more interesting dungeons.
    Solution 2, Keep the roulette the same as it is now but prioritize as follows. Place level 16-30 players in level 16-30 dungeons, Place level 31-49 players into level 31-49 dungeons (optional: give them an option to allow placement in lower level dungeons), Place level 50 players where they are needed, since they're just there for tomes anyways.
    Suggestion, Prioritize filling groups for players that have qued specific dungeons before creating random groups. I've waited upwards of 25+ mins as a healer for stone vigil, roulette is always an instant pop, unless the bonus is set to heals.
    (0)

  10. #60
    Player
    Hippy_Pickle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    98
    Character
    Balthazar Tigertail
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Highlanderx View Post
    The way they said it would work. is when you select DR, it sends you to the 1st group waiting for a dungeon that needs your role. There should never be a case where everybody got into the dungeon because of DR.
    That's certainly not how it does work however, last night I did my daily low level roulette and yet again got Sastasha. I asked the group if anyone had actually queued for Sastasha and what their levels were, lowest member was level 35 and everyone had gone in via roulette. So it comes back to roulette not just putting players 'where required' but sending players to 'empty' instances.

    So basically there are hardly any players running Sastasha through needing it and the instance servers are sat doing nothing and the roulette system is sending players there because the server/instance 'needs' players!
    (0)

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