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  1. #1
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    SMN can't really do "high damage" while jumping around like rabbits. The only way a SMN is actually going to kill you is if you let them put 3 dots on you. 2 of them can't be done while jumping
    (0)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  2. #2
    Player
    Warthain's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Ahnya Warthain
    World
    Phoenix
    Main Class
    Lancer Lv 50
    theres not much letting when you do a single regular cast of 2seconds then place the instant dot you have and finally swiftcast the last dot you need... now you can fester to your hearts content..
    (0)

  3. #3
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    But then we can't do the "OP" swiftcast raise for a whole minute and thus the hypothetical situations are meaningless

    A dragoon could hypothetically see me casting miasma or bioII also and spineshatter on me to stun/interrupt me then kick my ass too
    (0)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  4. #4
    Player x037x's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Medulla Vespertine
    World
    Siren
    Main Class
    Conjurer Lv 98
    If you enjoy PVP on this forum you will be flamed. YOU HAVE BEEN WARNED.

    I first came here thinking I'd find quality discussions about PVP tactics, comp setups, strategies etc.... instead 99.9999% of the threads are WHINE threads. "Nerf this, Nerf that, make gear normalized, ban premades, make it so I can win" etc.. etc.... I will admit it's a bit amusing watching these people squirm.


    Misery loves company.
    (2)
    Last edited by x037x; 01-18-2014 at 05:39 AM.

  5. #5
    Player
    seraph1m's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Arch Seraphim
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chopsmash View Post
    - BLM/SMN
    I agree BLM and SMN are strong right now. But I see non-BLM/SMN players complaining that BLM and SMNs are op. And I see BLM/SMN players complaining that they can't cast. I have gone up against many BLM/SMN comps and have won more matches than lost. This is playing with just a WAR and 2 random DPS (most of which are not pvp geared). It is a strong comp at the moment but there are ways around their sleep and rez..
    says the summoner end of story if your a summoner you have no place talking about how smn is balanced

    blm sleep is op and need a turbo nerf

    melee need slows and animation lockout is insanly long they take too long to go off and u biff at least half of your animations cuz of lag
    (0)

  6. #6
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by seraph1m View Post
    says the summoner end of story if your a summoner you have no place talking about how smn is balanced

    blm sleep is op and need a turbo nerf

    melee need slows and animation lockout is insanly long they take too long to go off and u biff at least half of your animations cuz of lag
    These kind are probably my favorite x037x
    (0)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  7. #7
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Regis View Post
    These kind are probably my favorite x037x
    So, people who state logical objective facts are your favorites?......gotchya.
    (0)

  8. #8
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chopsmash View Post
    - Inability to cast due to interruption
    At first constant interruptions were a pain in the ass (my main rage-inducing factor when I started PvP) but I've come to realise it really is just a quality of life change. If SE were to remove this, it'd just make healing and casting too easy. I've found that as I played more and adjusted, I can get a cast off in many ways: by running around a corner and getting a quick cast off, surecast, swiftcast, equanimity and in between attacks (there is a delay) if there is just one person on me.
    I agree with most of what you said, but I would like to point out that neither Surecast nor Equanimity do what their tooltips say as both can be interrupted by stuns and silences. An adept Warrior will wait until you pop either of those, then Brutal Swing you for a 5 sec stun which renders the spell useless. The only thing I would change about this system for casters is make Equanimity COMPLETELY immune to all interrupts. Surecast can help with white damage and regular attacks but the PVP-specific ability should stop stuns as well.
    (0)

  9. #9
    Player
    Midara's Avatar
    Join Date
    Dec 2013
    Posts
    32
    Character
    Midara Meseta
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shake0615 View Post
    I agree with most of what you said, but I would like to point out that neither Surecast nor Equanimity do what their tooltips say as both can be interrupted by stuns and silences. An adept Warrior will wait until you pop either of those, then Brutal Swing you for a 5 sec stun which renders the spell useless. The only thing I would change about this system for casters is make Equanimity COMPLETELY immune to all interrupts. Surecast can help with white damage and regular attacks but the PVP-specific ability should stop stuns as well.

    Surecast seems not working as intended, but equanimity is is fine.
    To demand an 20s buff where you can cast free and cant be stunned and silenced is a bit ridiculous, cause that means you are literally CC immun for 20s.
    (1)

  10. #10
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Midara View Post
    Surecast seems not working as intended, but equanimity is is fine.
    To demand an 20s buff where you can cast free and cant be stunned and silenced is a bit ridiculous, cause that means you are literally CC immun for 20s.
    Honestly, I don't care which one they fix as long as there is one spell that lets us avoid hard interrupts like Brutal Swing or Shield Bash. When literally EVERY bit of incoming damage interrupts our spell casting we should be able to rely on at least ONE spell to give us a way to Cure effectively. But you are right that 20 secs would be outrageously long. :P
    (1)

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